

What we’re about
We are the official Amsterdam chapter of a global non-profit organization PyLadies and we create diversity and inclusion in technology. We welcome members of all Python proficiency levels no matter what label (gender, sexuality, race) society gave you. We highly encourage men to join our monthly workshops, currently attended by 90% of women and other less-represented groups in tech.
What we do differently:
• we use a hands-on approach: workshops, talks about practical experience, hackathons, bootcamps
• we go in-depth with one subject per event
• we provide a safe community space for marginalized genders who is interested in Python
Visit github.com/pyladiesams for the slides and code from all of our events.
Code of Conduct:
Pyladies is dedicated to providing a respectful, harassment-free community for everyone. We do not tolerate harassment or bullying of any community member in any form. This does not only extend to members to local PyLadies communities but to anyone who chooses to become involved in the larger PyLadies community of users, developers and integrators through events or interactions.
Harassment includes offensive verbal/electronic comments related to personal characteristics or choices, sexual images or comments in public or online spaces, deliberate intimidation, bullying, stalking, following, harassing photography or recording, sustained disruption of talks, IRC chats, electronic meetings, physical meetings or other events, inappropriate physical contact, or unwelcome sexual attention. Participants asked to stop any harassing or bullying behavior are expected to comply immediately.
If a participant engages in harassing behavior, representatives of the community may take reasonable action they deem appropriate, including warning the offender, expulsion from any PyLadies event, or expulsion from mailing lists, IRC chats, discussion boards and other electronic communications channels to resolve the issue. This may include expulsion from PyLadies Meetup group membership.
If you are being harassed, notice that someone else is being harassed, or have any other concerns, please act to intercede or ask for help from any member of the PyLadies community, IRC chat admins, website admins, or organizers/representatives of any physical events put on under the auspices of PyLadies.
Photos, films and all other media recordings: Photographs, video and other media will be taken at events held by this community. By taking part in PyLadies Amsterdam event you grant the community organizers full rights to use the images resulting from the photography, video filming, other media, and any reproductions or adaptations of the images for publicity, fundraising or other purposes to help achieve the community’s aims. This might include the right to use them in the printed and online publicity, social media, press releases and funding applications. If you do not wish to be recorded in these media please inform a community organizer.
Recruiters:
All Job Posting will be removed from the channel
Upcoming events (1)
See all- AI in action: From ML models to gamesPLAYERUNKNOWN Productions, Amsterdam
Let's dive together into the fascinating world of artificial intelligence in game development. This event is a joint effort with PyData Amsterdam community.
Agenda:
18:00-18:20 - Arrival + food
18:20-18:30 - Welcome note
18:30-19:00 - Generating natural landscapes for Go Wayback with pysheds and ML by Joey Faulkner
19:00-19:05 - Break
19:05-19:35 - How to create 'sentient' but coherent NPC with AI by Alisa Dammer
19:35-19:45 - Break
19:45-20:15 - Playing Fair?: GenAI, Game Design, and Inclusion by Siân Brooke
20:15-21:00 - Networking and closingTalk 1 - Generating natural landscapes for Go Wayback with pysheds and ML
In this talk we will take a deep dive into how we setup and train our guided generation system for our upcoming game Prologue: Go Wayback!. Our guided generation system allows creative people to design rough outlines of levels which then create landscapes which retain natural features. This allows us to generate near-infinite varied landscapes but still include creativity from level designers (and even players!). We will go over data preparation with pysheds, training with hugging face diffusers and shipping to users with ONNX.Speaker
Joey Faulkner
Joey Faulkner is a Senior Machine Learning Research Engineer at PLAYERUNKNOWN Productions, currently focusing on delivering landscape generation in Prologue. After 10 years working on various Machine Learning focused startups from agriculture to green energy, he has started working in game development, firstly at Epic Games and now at PLAYERUNKNOWN Productions.Talk 2 - How to create 'sentient' but coherent NPC with AI
Main focus of the talk will be on ensuring coherent behavior of the NPC using (pretty much any) LLM. Technology agnostic, this talk presents general problematic and a simple solution.Speaker
Alisa Dammer
Alisa loves coding, technology and data. MLE and MLOps by day, developing her own projects by night. Favorite languages: python and rust ;)Talk 3 - Playing Fair?: GenAI, Game Design, and Inclusion
As generative AI (GenAI) becomes increasingly embedded in the game development pipeline, from character creation to procedural world-building, it brings with it both exciting possibilities and ethical challenges. This talk explores how GenAI tools are shaping the future of games, and asks: Who might be left out of what we are designing? Focusing on issues of gender, queer, neurodiversity and intersectional inclusion, this talk will examine how bias can enter at every stage of the development process and how these biases can impact both players and creators.Speaker
Siân Brooke
Dr Siân Brooke is an Assistant Professor and MacGillavry Fellow at the DLab, Informatics Institute, University of Amsterdam. Her research focuses on the social implications of AI and digital technologies, with an emphasis on gender, neurodiversity, and inclusion in the field of computing. She earned her PhD from the University of Oxford, where she explored how gendered dynamics shape collaboration in hackathons and open-source software, and her current work investigates how generative AI can be integrated into programming environments to better support neurodiverse women.GitHub Repo:
https://github.com/pyladiesams/ai-in-action-from-ml-models-to-games-jul2025Stream:
https://youtube.com/live/ODnQutDs4Ao📧 Contact
Are you interested in speaking at one of our events? Do you have a good idea for a Meetup topic? Get in touch with us at amsterdam@pyladies.com.💬 Find us on the PyLadies Global workspace:
- https://slackin.pyladies.com enter your email address and accept the email invitation
- Go to workspace https://pyladies.slack.com
- Join channel #city-amsterdam