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WebGL/WebVR at GDC!

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Shannon N.
WebGL/WebVR at GDC!

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SVWebGL/WebVR Meetup returns to GDC on March 22nd!

The Khronos Group promises a smashing good time at Galvanize again this year.

Last year we had over 200 RSVPs and an amazing lineup of speakers.

Patrick Cozzi - Patrick will be presenting on some really cool stuff he's been working on having to do with autonomous driving vehicles using WebGL.

James Baicoianu - JanusVR James and his team at JanusVR have been doing some cool stuff with WebGL, "re-imagining web pages as collaborative 3D webspaces connected by portals." They have also developed their own markup language "JML". James will be talking about how they use Web Components to build JanusWeb. He'll also show us how to build some basic interactive WebVR components like buttons, sliders, etc and how to link those building blocks together to make a custom WebVR experience.

Isaac Cohen (aka Cabibo) - Isaac will be showing off some of his latest amazing WebGL accomplishments.

Alban Denoyel (SketchFab) - not sure if you guys have noticed but SketchFab is killing it these days!
Alban will be demonstrating some of the features in the latest release of SketchFab. It's pretty cool!

glTF Speed-Round
Gary, Microsoft - glTF asset generator deep dive
Mike Bond, Adobe - Dimension glTF export and the environment extension

Dave Evans (PlayCanvas) - Dave will be giving us an update on the latest PlayCanvas features, including glTF support.

Shannon

Talks will begin at 7

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Silicon Valley WebGL/WebXR Meetup
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