What we're about

People who want to meet and discuss topics around accessibility in technology for people with disabilities that apply to XR/VR/AR.

Upcoming events (3)

Live Audio Descriptions for 360-Degree Video: Best Practices Webinar

Tues April 14th 11am ET / 8am PT / Wed April 15th 12am JT This presentation originally planned for CSUN 2020 will demonstrate how a live audio describer can be a tour guide in virtual reality for someone seeking an accessible experience inside 360-degree video content. James Herndon - Equal Entry Chancey Fleet - Data & Society Research Institute

Universal Immersive Design

Online event

Date and Time Thursday April 16th at 7pm ET / 4pm PT / April 17th 8am JT About Presentation: An overview of how and why to apply Universal Design practices to immersive experiences to make them more accessible, more fun, and expand your reach. Presenter Bio: Doug North Cook is a designer, professor, and researcher focused on VR&AR, experience design, and accessibility. He is the founding faculty for the Immersive Media programs at Chatham University, lead instructor for the Immersive Design Residencies at Fallingwater, and is in production on multiple new VR projects including museum installations, game projects, and social interaction research. Location: Mozilla Hubs Space https://hubs.mozilla.com/G6edX79/a11yvr-project/ YouTube Channel https://www.youtube.com/channel/UCqhCc1b6Cq69eg-iYeVKOog Timeline: Please NOTE Meetup is not skilled in representing timezones. This meetup is set in Tokyo, Japan so it will display differently than your local time zone. When you RSVP, use the "Add to calendar" link to receive a calendar invite transcribed to your time zone. This timeline is based on EDT time zone. 7:00 - 7:15 Login/explore/troubleshooting audio and video 7:15 - 7-20 Thomas Logan introduction to A11yVR 7:20 - 7:50 Presentation 7:50 - 8:00 Q&A with attendees 8:00 - 9:00 Breakout sessions in small groups to get to know each other in virtual reality. It is up to you if you want to stay and continue meeting other people in the room. Accessibility Details: Mozilla Hubs holds weekly office hours that can be used to practice and gain an understanding of how to interact in Mozilla Hubs. We will have captions provided by Mirabai Knight of White Coat Captioning and have the real time text translation displayed in Hubs. We will have video streaming of the event to YouTube via a partnership with the Internet Society Accessibility SIG (a11ySIG). If you are unable to join via Hubs, we encourage you to watch the stream on YouTube and ask questions. As we begin meeting regularly each month we will capture feedback on ways we can be more accessible and inclusive in virtual reality and start incorporating them into a set of Best Practices.

VR Interactions - A comparison between Gaze, Controller and Hand

Date and Time Thursday May 21st at 7pm ET / 4pm PT / May 22nd 8am JT About Presentation: Object selection and manipulation are an essential part of any Virtual Reality (VR) experience, and several studies are done every year to explore this area of technology. For the person(s) with a temporary or permanent physical disability, virtual reality (VR) means the potential to try activities which they usually cannot do in real life. However, the use of a controller can be challenging for certain users with limited hand/finger dexterity. Sam Qorbani will talk about how he is exploring object selection and manipulation using gaze-based/head tracking for Immersive Virtual Reality (IVR) environment using the Oculus quest device. Presenter Bio: Sam Qorbani is a digital media designer experienced in UX research and design, digital strategy and interaction design. He is specialized in 3D visualization (architectural, technical and science). Sam has been actively involved in the field of digital media research, design, and development for the last ten years. His recent accomplishments include creating augmented reality (AR) exhibits and apps for a local museum. In 2018 Sam and his collaborators from the University of Toronto designed and developed a mobile AR app for undergrad chemistry students at UofT. Sam is also a graduate student in Digital Media at Carleton University, Ottawa, Canada. His research focus is on the AR/VR/XR application in STEM education. Sam considers himself a user advocate with the main focus on the user and human-centered design principles. He served as an advisory board member for the MDEI program at the University of Waterloo. Location: Mozilla Hubs Space https://hubs.mozilla.com/G6edX79/a11yvr-project/ YouTube Channel https://www.youtube.com/channel/UCqhCc1b6Cq69eg-iYeVKOog Timeline: Please NOTE Meetup is not skilled in representing timezones. This meetup is set in Tokyo, Japan so it will display differently than your local time zone. When you RSVP, use the "Add to calendar" link to receive a calendar invite transcribed to your time zone. This timeline is based on EDT time zone. 7:00 - 7:15 Login/explore/troubleshooting audio and video 7:15 - 7-20 Thomas Logan introduction to A11yVR 7:20 - 7:50 Presentation 7:50 - 8:00 Q&A with attendees 8:00 - 9:00 Breakout sessions in small groups to get to know each other in virtual reality. It is up to you if you want to stay and continue meeting other people in the room. Accessibility Details: Mozilla Hubs holds weekly office hours that can be used to practice and gain an understanding of how to interact in Mozilla Hubs. We will have captions provided by Mirabai Knight of White Coat Captioning and have the real time text translation displayed in Hubs. We will have video streaming of the event to YouTube via a partnership with the Internet Society Accessibility SIG (a11ySIG). If you are unable to join via Hubs, we encourage you to watch the stream on YouTube and ask questions. As we begin meeting regularly each month we will capture feedback on ways we can be more accessible and inclusive in virtual reality and start incorporating them into a set of Best Practices.

Past events (1)

Considerations for Inclusive Social VR

Tokyo

Photos (7)