Facebook Londroid

Details
This month we have Londroid sponsored by Facebook where we get together for a couple of talks, food and drink, and a chance to network and socialize with fellow Android developers.
Tickets 🎟
IMPORTANT REGISTRATION INFORMATION: You will need to register on Eventbrite to gain entrance to this FREE event. The tickets open for registration on the 27 June at 10 am.
There are limited tickets, please be respectful of your fellow community members and show up if you have a ticket OR cancel if you cannot make it.
⚠️ PLEASE REGISTER HERE: https://www.eventbrite.com/e/facebook-londroid-tickets-64301490489
Code of Conduct 🙂
Londroid events are dedicated to providing inclusive & safe experiences for everyone. Before attending please read our code of conduct (https://www.meetup.com/android/pages/25001351/Code_of_Conduct/)
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📝Evening schedule 📝
6:00 Open for arrival and pizza
6:50 Welcome to Londroid
7:00 Talk one
7:30 Q&A
7:40 Talk two
8:10 Q&A
8:20 Social and drinks
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Talk one: Litho threading model
Litho is a declarative framework for building efficient UIs on Android, and one of the features it delivers for performance improvements is background layout. Litho is able to perform layout on a background thread ahead of time and it was optimized to make scrolling surfaces feel more responsive and smooth. As the framework evolves, it needs to adapt to provide the same level of performance for other time-sensitive, UI-bound cases, such as rendering a screen for the first time. This talk describes the current Litho threading model and how the scheduling model can improve to optimize the usage of thread resources in each situation.
Speaker: Mihaela Ogrezeanu
I am a software engineer at Facebook London in the Native UI Frameworks team. I work on Litho (http://fblitho.com), an open-source Android framework for building efficient user interfaces. It allows developers to write highly-optimized Android surfaces through a simple, declarative API and a data flow model inspired from React. I joined Facebook London in 2014 after an internship in the Facebook Menlo Park headquarters, and since then I have been working on the backend web stack, Android Video product experiences inside the Facebook app and now Litho.
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Talk two: App size reduction
We present our unofficial guide to Android app size and how to squeeze in as much useful functionality into your app in the smallest number of bytes. The SwiftKey team here in London has managed to halve our download and install size by investigating the root causes of bloat as well as taking advantages of the latest developments in Android. We’ve done this whilst continuing to support over 350 languages, 200 themes, 200 keyboard layouts, handwriting recognition, translator, emoji prediction and loads more.
Speakers:
Olli Jones www.linkedin.com/in/ollijones
Olli has been working on SwiftKey Android for the last 3 years and along with the rest of the team is bringing some of that start-up agility back to Microsoft. His recent projects also include improving the keyboard layout on new devices and improving emoji predictions.
Beatriz Viñal Murciano https://linkedin.com/in/beatriz-vi%C3%B1al-murciano-18306625/en
Bea has worked on the SwiftKey Android app for the last 5 years and she’s been recently focusing on improving the app’s efficiency and making the most of the latest Android features.
Praveen Pendyala https://www.linkedin.com/in/praveendath92/
Praveen has been working on SwiftKey Android for the last 2 years. His recent projects include improving tooling for measuring keyboard performance, and OpenGL rendering using native code.
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Tweet us @Londroid https://twitter.com/londroid?lang=en
Watch all videos @ http://bit.ly/2BNsUNX
Email us @ londroid@novoda.com
Thank you to everyone at Facebook @fbOpenSource!
See you there!

Sponsors
Facebook Londroid