Finding the Sound of a Game with Brian Mowat | Game Audio Boston

Boston GameDev
Boston GameDev
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On March 30th we will be talking with Brian Mowat co-creator of newly released game, Gundrill, about how they found the sound that stuck! Gundrill was released on Jan 19th 2021 and is available here: https://gundrill.itch.io/demo. Come talk about how to find a game's unique sound! Again, our remote meeting will take place on Discord on Tuesday, the 30th of March at 7:00 pm EST. See you there!