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On Tuesday, October 29th, Game Audio Boston will be joined by Aaron Cendan, Senior Technical Audio Designer at Respawn Entertainment.
Previously, Aaron has worked in technical audio positions for juggernauts like Relic Entertainment, Sony Santa Monica Studios, and Electronic Arts.

His work can be heard on games like the Star Wars: Jedi series, God of War Ragnarök: Valhalla, Company of Heroes, NFL 2021, and several others.

Besides his work on games, his passion for workflow automation and tinkering has led to him creating popular REAPER scripts like The Last Renamer and the UCS Renaming Tool, as well as founding Stickless, where he builds custom, accessibility-focused game controllers for fighting games.

Join us for a chat about all things technical audio design, working in AAA, workflow automation, and much more!

Related topics

Game Design
Video Game Development
Sound Design
Video Game Sound

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