GAB: Car Sound Design and Implementation w/ Caio Jiacomini

Hosted By
Caio J. and 2 others

Details
For February's meetup we will have a talk by Caio Jiacomini going over his process for the sound design and implementation of car engine audio for the indie racing game Apex Rush, talking about the whole process from source material editing to the technical audio work done in Unreal Engine 5 with MetaSounds.

Boston Game Dev
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GAB: Car Sound Design and Implementation w/ Caio Jiacomini