[BPM] The GDC 26 Post-Mortem: Festival Of Panel-ing
Details
Possibly the most unique GDC in recent years, GDC 2026: Festival Of Gaming aimed to reflect changing times within the industry and tried to reinvent itself as a result. Did this succeed? Five panelists discuss their experiences, from the networking experience to running the first Boston Game Dev booth to thoughts/advice for next year, there is a lot of interesting insight to listen in to!
Our Moderator:
Chad Stewart - Skymap Games
Our Panelists:
Ichiro Lambe - Totally Human Media
Gillian Smith - WPI
Connor Wall - Boston Game Dev
Alex Engel - Layer
Greg Kinneman - Demiurge
The Evening Itinerary
- 6:00pm to 7:00pm - Pre-panel mingle and hang out
- 7:00-8:30pm - Announcements, Panel
- 8:30-9:00pm - The presentation ends. Attendees may join us for an additional evening hang out at Flat Top Johnnys
Related topics
Events in Cambridge, MA
Intellectual Discussions
Independent Game Development
Video Game Development
Professional Networking
