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Details

This is a relaxed, community-driven Unity GameDev meetup.

There’s no strict agenda this time — just developers getting together to talk shop, share projects, and exchange ideas.

Some topics that may come up (based on attendee interest):
• Frame Debugger & performance tooling
• Addressables & additive scene workflows
• Input System, localization, responsive UI
• AI integration approaches
• DevOps & LiveOps experiences
• Full lifecycle: idea → cross-platform publishing
• Favorite Asset Store tools and hidden gems
• Weird Unity quirks we’ve all run into

Nothing is locked in.

Bring a project if you’d like.
Bring a question.
Bring a lesson learned.
Or just come hang out and meet other developers.

All skill levels welcome!

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