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Details

This is the event for people who join the event in person at Greentube.

If you join the event remotely, please RSVP here: https://www.meetup.com/dotnet-austria/events/299488086/

This meetup is organized by DotNetDevs.at (https://dotnetdevs.at/) and Unity Meetup Vienna (https://www.meetup.com/Unity-Meetup-Vienna/).

1. Talk:
Unity Licensing by Daniel Conde Linares, svarmony

2. Talk:
Real time 1v1 multiplayer game using .NET and Unity3D by Alex
Gavrilescu and Peter Melchart

We will demonstrate how it is possible to allow 2 players from different parts of the world to play against each other with the minimum latency possible and have the game validation done on the backend side.

The Unity client will use a user interface driven by reactive data models which will be updated using a SignalR connection to the server.

Alex Gavrilescu Started working as .NET developer in 2012.
Passionate about gaming and technology. Now building games at Funstage in the role of Lead Backend Developer.

Peter Melchart started working as a game dev around 1993 for neo Software and then RockstarVienna, working on PC and console games.
Later, he moved to mobile games which led him to Greentube/Funstage in 2011. Since then he has been developing native Android and iOS social gaming apps using a custom multi-platform framework before switching to Unity.

Location, Food & Drinks are sponsored by Greentube.

Timetable:

  • 18:00: Door opens at Greentube
  • 18:15: Intro
  • 18:20: Talk "Unity Licensing" starts
  • 18:30: Talk "Real-time 1v1 multiplayer game using .NET and Unity3D" starts
  • 19:15: Food & Drinks
  • 21:00: End

Recordings will be available afterward at https://go.dotnetdevs.at/recordings

This meetup is organized by DotNetDevs.at (https://dotnetdevs.at/).

DotNetDevs.at is sponsored by

Related topics

Events in Wien
C#
.NET
Computer Programming
Software Development

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