Game Audio Playthrough #51 - Necesse (Aarhus)
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Game Audio Playthrough #51 - Necesse
We’re back with Game Audio Playthrough in Aarhus! This time, we’re joined by local sound designer and composer Rune R. B. Eskildsen, who will be welcoming us into the offices of Fair Games, the studio behind the smash-hit game Necesse.
About the Presentation: As the composer and sound designer for Necesse, Rune R. B. Eskildsen oversaw a major audio overhaul, expanding and evolving the original sound design created by Necesse’s creator, ‘Fair’, during the game’s early solo development phase. The goal was to strike a balance between aesthetic immersion and practical gameplay communication, ensuring that the sound both enriches the world and supports the player’s actions.
Rune will share insights into his creative process and approach to sound design and music composition.
We’ll have free snacks and drinks 🍿🍎🍺 — so just bring your curiosity (and maybe a friend or two)!
Venue: Fair Games, Filmbyen 27, 8000 Aarhus
Time: Thursday 26th November 2026
Schedule:
19:00: Doors open; complimentary snacks and drinks
19:15: Presentation by Rune R. B. Eskildsen
20.15: Break
20.30: Q&A
21:00: Drinks & mingle
21:30: Thank you for tonight
Everyone is welcome! You don’t have to be a member of Game Audio Denmark to attend.
This event is arranged by Game Audio Denmark & hosted by Thea Randlev Hundebøl, Jonas Lauridsen and Rune R. B. Eskildsen
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