SDC is hosting an educational workshop at Media Posse Studios in Sacramento with Michelle Fuzari from EA Capital Games. Michelle will show you how to effectively use sound and audio to get the most out of your game design.
About your Instructor
Michelle Fuzari is currently an Audio Artist II at EA Capital Games in Sacramento working on the mobile game Star Wars: Galaxy of Heroes. She has been in the gaming industry for over 4 years at Electronic Arts. She got her start as an intern at EA Mythic in Virginia working on the PC game Warhammer: Wrath of Heroes and the mobile game Ultima Forever. From there she went to EA Salt Lake in Utah and worked on the two mobile games Minions Paradise and Pets: Unleashed.
Michelle has always been a gamer at heart, getting her start by watching her father play the games Myst and Doom when she was a child. When she learned that the University of Utah offered a gaming program she immediately jumped on board. During her time as an undergrad and graduate student at the University of Utah, there weren’t any audio programs nor was anyone in the gaming program doing audio. So, she took it upon herself to learn the trade as she had always been interested in the world of sound, and her career took off from there.