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A great ravine splits the earth here, dividing the fertile northlands from the wastes of the south. A great blubbery tentacled beast lives at the bottom of the ravine, and in eons past it would ravage the land once every generation, rising hundreds of feet above the ravine’s edges before it shambled forth on slithering appendages to devour all living things in its path. When a powerful warrior-priest organized the neighboring villages to offer periodic sacrifices of a dozen virgins every decade, the pit-beast’s attacks were controlled—but at a cost civilized man could not stomach. The warrior-priest was dishonored and his order chased away. The pit-beast retreated to safety within the ravine itself.

Now a decade has passed since the last sacrifice, and the rumbles of the pit-beast can once more be heard deep in the pit. This time, though, there is another factor. People have emerged from the pit, herding great slithering tentacles before them. These people of the pit wear gray robes and have no faces. The local peasants have chased the robed men away on numerous occasions, and now the humble folk around the ravine fear for their safety. It was enough to fear the beast of the pit, now must they fear the people of the pit as well?

"The People of the Pit" is a Dungeon Crawl Classics module for 1st level characters, where characters riches, and fame—and perhaps to aid your neighbors along the way. Players should expect a a deadly gauntlet of enemies, where the opponents are sometimes conquerable and other times out of the heroes’ league. Smart players will know when to fight and when to run.

We will be using The X-Card as well as standard safety tools at the table, and the GM will check in with all players for comfort level before and during the game. Dice will be provided, and no prior experience with TTRPGS or Dungeon Crawl Classics is required.

Dungeon Crawl Classics is published by Goodman Games, and can be found at https://goodman-games.com/

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