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In this role-playing game you play mutated human beings in a fallen world. Set in post-apocalyptic New Orleans, similar to the Fall-Out game setting, you must build up your home base and explore the Zone. Starvation is never far away. Clean water is a luxury. If you don’t have grub and water you’ll have to fight to get it – and if you do have what you need, you can be sure some other freak will try to take it from you. And then you’ll need bullets to load your gun, or to buy protection from someone stronger. Every day is a fight for survival, but the People want more than just to survive. A new society must be built, or the Ark – your home – will sooner or later face collapse and ruin. The People’s projects can be anything from building a watch tower, growing mushrooms, creating a militia, or opening a theater. The Zone is a dangerous and devastated wasteland, where the Elder has told you never to go. But if the People are to endure, you have to go out there to search: for other mutants, for artifacts from the Old Age, for knowledge. The Zone is unknown territory, where the invisible Rot will kill you, if savages or ancient war machines don’t do it first. *Notes to Players: - Anyone welcome - please RSVP - limited seats. - Order something at the Cafe! (please and thank you) - You don't need to bring anything with you, except patience and kindness for others in real life. - This game uses a dice pool, and I'll have all the dice we need.

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What we're about

Tabletop role-players unite! If you're interested in pencil-and-paper role-playing games, this is the group for you. Meet new gamers. Try new games. Roll some dice and have some fun. We play everything from old-school Dungeons & Dragons to new-school indie/story games. New gamers are always welcome! No previous experience necessary.

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