Intro to HoloLens 2 development using the Unreal Engine and MRTK-Unreal.

Hosted By
Jo R. and Dionne C.

Details
Interested in getting started with HoloLens 2 development using Unreal Engine 4? Join Carl as he builds a simple HoloLens 2 application from start to finish with the help of OpenXR and the Mixed Reality Toolkit for Unreal (MRTK-Unreal). In this session we will cover how to set up an Unreal project for HoloLens 2 development, installing MRTK-Unreal, a typical edit -> compile -> debug cycle and packaging an application for release.
Speaker:
Carl McCaffrey
Carl is a software engineer on the Mixed Reality Developer Experience team working on MRTK-Unreal.

Microsoft HoloLens and Mixed Reality
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Intro to HoloLens 2 development using the Unreal Engine and MRTK-Unreal.