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After the release of Give the People What They Want for PC VR on Steam in May 2022 after 2.5 years of development, the team at Starlight Vintage Studios decided to release the game on Meta Quest 2 as well. After a few months teaming up with Steeljaw Studios, we were able to successfully release the game on the Meta platform, and learned a lot along the way. We'd like to share this knowledge for anyone else who is interested in trying to release a VR game for the Meta Quest platform. This presentation will cover:

  1. Updating visuals and lighting for Meta Quest 2 VR
  2. Performance profiling and optimization decisions
  3. Using the Meta AppLab release system

If you are thinking of making a game for the Quest VR platform, come a learn how we got it done!

Speakers:
Nathan Hahn - Lead programmer at Starlight Vintage Studios
Andrew DePorter - Lighting and VFX artist at Steeljaw Studios

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