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Details

Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.

Registration at https://attend.ocls.org/event/15113697 is required to attend.

Age Requirements: 13 - Adult
Recommended Prerequisite: None
Materials Fee: None

Schedule
Part 1: Unreal Engine Fundamentals - Saturday, December 13, 2 - 3:30 p.m.
Create a development environment and learn the Unreal Engine's interface, how to manipulate and edit game objects, and the basic workflow for creating video games with Unreal.

Part 2: Unreal: Blueprint Programming Basics - Saturday, December 13, 4 - 5:30 p.m.
Create a program that controls the movements of a game object when changing input values at runtime in Unreal with Blueprints.

Part 3: Unreal: Third-Person Blueprint Programming - Saturday, December 20, 2 - 3:30 p.m.
Create a program to manipulate a third-person game's point of view with input values, and learn the core concepts around developing a third-person game.

Part 4: Unreal: Enhanced Input System Blueprint Programming - Saturday, December 20, 4 - 5:30 p.m.
Set up the Enhanced Input System to collect input values from an input

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