
What we’re about
🎲 Welcome to Red Deer’s Most Chaotic Board Game Table 🎉
Once upon a time (July 15th, to be precise), Red Deer had no board game Meetup.
Toronto had them. Calgary had them. Edmonton had them. But Red Deer? Nothing.
A barren wasteland of dice-less despair.
So we did the only logical thing: we started one.
I started this group hoping to find my “meeples” (yes, terrible board game pun — you’ve been warned).
And in just a couple months, it’s grown into something awesome:
🎲 7 official meetups at Wizard’s Loft
🏚️ 2 Mansions of Madness nights at Mel’s
⚔️ A brand-new RPG group
🤝 And a community of 20+ players and counting!
Along the way, we’ve:
🐫 Watched camels unionize.
🔮 Survived ghosts and interpretive ballet in Mansions of Madness.
🚆 Accidentally turned Ticket to Ride into emotional damage on rails.
🍣 Been terrorized by the infamous Sushi Go Bandits.
🔫 Turned Bang! The Dice Game into a public execution by dice.
🎲 Watched Roll For It devolve into Vegas without cocktails.
🏛️ Witnessed The Jeffening — a score so cursed it broke mathematics itself.
👵 And yes, even Betty White has allegedly been sighted (unconfirmed).
This group is for:
✅ Casual players who just want to laugh and roll dice
✅ Hardcore gamers who know 200+ rulesets and still argue them wrong
✅ People who like to betray their friends — in-game, usually
✅ Anyone who wants to be part of the weirdest, most welcoming table in Red Deer
So if you’ve been searching for your meeples, your tribe, your cult of cardboard chaos… you’ve found it.
Pull up a chair. Bring a game (or don’t). Prepare to laugh, scheme, backstab, and occasionally fail so hard you accidentally become a legend.
— Jason
Your Benevolent Dictator of Dice and Double-Booked Tuesdays 🎲📅😂
Upcoming events
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The Power Crisis 2
Jon P, 268 Emerald Drive, Red Deer, AB, CA🔌🧨POWER CRISIS II: THE GRID FIGHTS BACK🧨🔌
“This time… it remembers.”
Last time, the lights flickered. The cords tangled. And Jon P, armed with nothing but a surplus of surge protectors and dangerous optimism, declared:
“It’s time.”
And so it began......
Cities rose. Reactors hummed. Coffee flowed. Jeff ran a power monopoly with the ethics of a raccoon in a transformer box. Casey went full renewables and nearly triggered a wind-based renaissance. Jason kept shouting “Solidarity forever!” at the circuit board. Brad’s grid collapsed mid-sentence. Kelly — serene in strategy, ruthless in wattage — powered three cities and brought a slow cooker that siphoned enough electricity to dim Alberta.
It wasn’t supposed to work. But somehow… it did.
The fuse box held.
The game ended.
Victory was declared.
That should’ve been the end.
But in the hours after the guests left — after the board game was packed away and the air stopped smelling faintly of ozone and regret — Jon noticed something strange......
The breaker panel.
clicked.
Once.
No reason. No trigger.
Just a slow, deliberate click, like something shifting in its sleep.
The lights stayed on, but the hum was different.
Lower. Hungrier.
Jon ran diagnostics. Everything read normal.
But in the basement the wires had rearranged themselves into something. A pattern, A loop, A symbol.
That night, the toaster pulsed in Morse code. The fridge compressor whispered a name. And every outlet in the house….. was warm to the touch.
Jon P stared at the panel, eyes wide, Bumbu Rum shaking in hand.
And somewhere, from deep inside the walls - or maybe the wires - a low, electric growl answered.
The grid had learned.
The grid had grown.
And it wants a rematch!
-----
Ok the first time we did this, it was a blast!!! Jon P has been "cracking" out for a 2nd night so badly he has been prowling the aisles of Home Depot like a man prepping for war — or at least a very personal blackout! So lets do it! Let the sparks fly again!!!
We have 2 copies of the game so we can do 12 people!
We double the player count, the voltage, and the fire risk. But don’t worry — Jon P swears his homeowner’s policy covers “enthusiastic experimentation.”
HOW TO PLAY POWERGRID:
For those who like their knowledge quick and their shocks mild — a gentle 120 volts of education. Perfect for the busy engineer on the go or anyone still afraid of outlets: Power Grid - 60 Sec. Gamer
Now we’re stepping it up — 240 volts of pure instructional current. You’ll feel the hum in your fingertips as you learn, but don’t worry, it only tingles a little: How to play Power Grid - Games Explained
Warning: this one’s running at 10,000 volts of concentrated Power Grid knowledge. Expect sparks, static in your brain, and a sudden urge to install backup generators: Power Grid How to play - YouTube5 attendees
Past events
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