Lunch & learn with Casey Aguilar-Gervase: Design of Everyday Shiny Apps
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Donald Norman’s Design of Everyday Things shows how even smart people struggle with bad design--flipping the wrong switch or pushing instead of pulling. Shiny apps have the same problem when function outweighs experience. As developers, we’re the door designers, and it’s our job to make tools people actually enjoy using.
Good news: you don’t need an art degree to do this. I’ll walk through practical design principles--composition, color, scale, and proportion--and how to apply them directly in Shiny code. With real examples and actionable patterns, you’ll learn how good design becomes not a luxury, but a necessity.



