D&D 5e - Ghosts of Saltmarse
Details
Campaign name: Ghosts of Saltmarsh Ep 1-2
System: D&D 5e 2014
Platform: In person
Location: TBD, probably around Miramar Rd/Clairemont
Ages: 21+ due to venue options
Day and Time: starting Sunday 2/15 @ 1pm - 5pm
Frequency: Once per week, expecting ~5 sessions total
Player slots: looking for 4-6
Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of any who cross their path. Monsters gather beneath the waves. Drowned sailors stir to unnatural life, animated by dark magic. The cult of a forbidden god extends its reach. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!
Gm notes: Searching for a crew of salty dogs - or brave land-lubbers - to join me for (at least) the first 2 adventures of the Ghosts of Saltmarsh adventure path. I'm looking for folks familiar with the 5e system who can commit for 5 weekly sessions. You can read more in the game ad.
This event will be 21+ for venue selection, and may end up at a brewery.
If you're interested, send me a blurb about yourself on discord @eeeeoin.
AI summary
By Meetup
In-person D&D 5e campaign for adults 21+, join a weekly 5-session group to complete the first two Saltmarsh adventures.
AI summary
By Meetup
In-person D&D 5e campaign for adults 21+, join a weekly 5-session group to complete the first two Saltmarsh adventures.
