Wearables: An Intro and Workshop


Details
Want to learn about wearables from one of the leading local researchers in the field? Want to get your feet wet actually building a basic wearable circuit? Then come join us for an engaging Saturday morning talk and workshop at the New School of Architecture and Design. No prior experience required.
This is a combination presentation and hands-on workshop. Bennett King will share insight on why everyone should care about wearables, key areas where they are having impact, the influence of the Maker movement, and principles guiding wearable design.
Amber Lundy will share examples of her work in soft-circuitry and e-textiles. She'll then lead us through a hands-on workshop in which we'll create our own soft circuits. We'll also have a side table where you can play with more advanced components, like programmable timing microprocessors.
Light food and beverages will be served.
Please note: This event has limited seating, and a fee for materials and supplies.
Agenda:
• Wearables: state, impact, principles - Bennett King (presentation)
• Overview of work in soft circuits and e-textiles - Amber Lundy (presentation)
• Build a soft circuit - Amber Lundy (hands-on workshop)
Speakers
Amber Lundy
Currently practicing as a transmedia artist and user experience designer with a background in industrial design and communication studies. Amber grew up bouncing around overseas and her toys were the prototypes and tooling to make the toys. At work she productizes big security data intelligence methods, research UI efficiency and prototypes on multiple devices, as lead UX designer for Websense security labs. At school she develops extruded and soft circuit production methods, researches and prototypes wearable f|3715h gear and develops design theory and research curriculum as a UCSD fellow.
Bennett King
Bennett King is a Principal User Experience Researcher at Qualcomm UX. During his career, he has designed kiosks, developed online training programs, created software, web-designed through the dotcom, prototyped telematics systems, and researched and designed interfaces, interactions and apps for mobile devices. For the last three years he has been leading a small but determined UX research effort chasing down new ways to use and interact with next-generation mobile, specifically wearable, devices.
Location Sponsor
The Media Design School of Digital Arts at NSAD prepares students to succeed in global design fields through an emphasis on industry connections, international experience, and interdisciplinary studies. The school’s program curricula was developed through a collaboration with Media Design School in Auckland, which is New Zealand’s most-awarded higher education institution for digital and creative technology qualifications. Today, we offer a Bachelor of Arts in Animation, a Bachelor of Arts in Game Art, a Bachelor of Science in Digital Media Arts, and a Bachelor of Science in Game Programming.
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Parking:
Street or lot parking, plenty available on this non-baseball game day.

Wearables: An Intro and Workshop