
What we’re about
A community for creatives building 2D, 3D, and AR/VR/XR experiences using WebGL, WebGPU, Unity, Unreal, and related tools across the modern graphics stack.
We welcome work created with libraries and frameworks like [Three.js](http://three.js/) and [Babylon.js,](http://babylon.js,/) engines such as Unity and Unreal, content tools like Blender, and creative coding environments including Processing and p5.js — especially where these tools intersect with the web, real-time graphics, and interactive media.
Tools & technologies commonly discussed:
- WebGL, WebGPU
- [Three.js,](http://three.js,/) [Babylon.js,](http://babylon.js,/) regl, wgpu
- Unity, Unreal Engine (WebGL & real-time workflows)
- Processing, p5.js, creative coding tools
- GLSL, WGSL, TSL, shader tooling
- AR/VR/XR & spatial computing frameworks
- Blender, Houdini, Substance
- TouchDesigner
(This list isn’t exhaustive. If you want to introduce other real-time graphics or immersive media, please do share.)
Upcoming events
1
Group links
Organizers
Farhad Ghayour
