Community Day: Dungeons & Dragons 5e 2014, Golden Acorn Heist, Level 3
Details
Each month on the first weekend, the Space Coast Adventurers Guild will dedicate one day to being out in the Brevard community running games, and the other to celebrating our SCAG family at Groundswell.
✨ Community Day: We’ll connect with local spaces and share our love of gaming!
✨ Guild Day: Expect open board gaming, free one-shots for Patreon supporters, potluck snacks, social deduction games, and Game Masters chatting about different systems.
Keep an eye on Meetup for times, signups, and more details!
PLAYER INFORMATION
Experience required: None
Age: 14+
Number of seats available: 6
Character Sheets: Pregenerated character sheets will be provided.
Link to the System!
Please scroll all the way down for any and all information, including age restrictions, what kind of experience is needed (if any), what to bring, content warnings, and more!
PRICING
FREE!!!!
ABOUT THE ADVENTURE
At the center of Midgard stands Yggdrasil, the mighty World Tree, whose branches extend out into the planes— and, it is whispered, into the Labyrinth itself. The primary inhabitants of the World Tree are the ratatosk, who act as planar guides, Guardians of the Tree, and inveterate gossips. Nothing is more sacred to the ratatosk than Yggdrasil’s Golden Acorns, especially since the melon‑sized acorns have the potential to grow a whole new World Tree. Now, one has been stolen!
The thief has taken the acorn to the Hells, to the summer palace of a high ranking devil. Currently, only servants and minor guards occupy the palace as they await the arrival of their Lord to claim the acorn. This offers the Guardians a window in which to act. They need a group of brave adventurers to sneak into the Ashen Claw and pull off a daring heist to steal back the Golden Acorn!
ABOUT THE SYSTEM
Dungeons & Dragons is the world’s most popular tabletop roleplaying game (TTRPG). It is a cooperative, storytelling game where you and other players take on the roles of different characters within a story. As you play, your character will make friends and enemies, fight monsters, discover loot, and complete quests.
But while the goal of many games is to score the most points or win, the ultimate goal of D&D is to tell a story. There are dice and Basic Rules involved, and often maps and miniatures or tokens, but the tools that come into play most often are the imaginations of the players.
GAME MASTER INFORMATION
Name: Natalie
Pronouns: She/Her
20+ years as a TTRPG Player
15+ years as a Game Master
ADDITIONAL DETAILS
WHAT YOU NEED:
- Nothing, everything will be provided
WHAT I PROVIDE:
- Everything required will be provided
GAMEPLAY DETAILS:
- Rules Loose- Rule of Cool
- Learning Session- Gameplay questions encouraged
- You can bring a Level 3 character if you like!
CONTENT WARNINGS:
- Adult Language
- Descriptions of Alcohol Use
- Descriptions of Gore/Violence
PROHIBITED CONTENT:
- Sexual Themes
SAFETY TOOLS USED
Sometimes games have content or situations where a player or GM may feel stressed out, unsafe, or otherwise not having fun. Safety tools are a way for players and GMs to communicate and check-in before, during, and after a game in order to make sure everyone is still having fun, and to provide the right support when needed.
DURING THE GAME:
- Deck of Player Safety
PLAYERS CAN EXPECT:
- Combat/Tactics: (Medium)
- Roleplay: (Medium)
- Exploration: (Medium)
- Puzzles: (Medium)
