Mothership/ Bloom / Brookline RPG Day 14
Details
You have the access codes. You have the floor plans. You have everything you asked for going in.
That should worry you.
Bloom is a Mothership one-shot built for a small, tight crew — horror by way of tension, isolation, and rapidly narrowing options. Your team has taken a black market contract: get into Choi Labs, a Dyson Phytology research station, acquire their samples and data, and get out. There's exactly one way down — an automated lander from the DeLange orbital station, then a single elevator descending for miles beneath the planet's ice cap to a facility buried in the deep ocean below.
- Mothership's stress-and-panic system — the tension is mechanical, not just narrative
- One route in, one route out — chokepoints define the whole job
- Claustrophobic deep-sea setting, miles beneath the ice
- High lethality — this is not a forgiving table
Content warnings: infection and succumbing to infection, body horror, dismemberment, invasion of characters' personal space and grasping, parasites, corpses, claustrophobia, drowning, suffocation, paranoia, gore, deep ocean.
Stay frosty. Get in, get out, get paid.
No experience with Mothership needed — pre-generated characters provided, fully prepped and ready to play.
Prefer your horror with more daylight? Check out other events happening for RPG Game Day.
