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No ticket in your pocket. No memory of boarding. And the conductor insists you're not supposed to be here.

Cyre 1313 is a D&D 5.5e one-shot aboard the last lightning rail out of a dying nation, for six 4th-level adventurers — Eberron's magic collides with Ravenloft's dread as the Mourning swallows the track behind you.

Cyran refugees fill the cars around you. Something else rides with them. Fight toward the locomotive, chase down what's unraveling car by car, and find out why the train itself is starting to fail — before the Mourning catches up.

  • Horror, mystery, and combat in equal measure
  • Puzzles and investigation at every turn
  • A countdown that doesn't stop for anyone
  • Player-driven, "yes, and" table style

This one-shot is the first leg of a longer ride — if the table wants to keep going, the tracks keep going.

New and experienced players welcome. Pre-generated characters provided.

Content warnings: Swearing (adjusted based on age of attendees). Death and undeath are common in Ravenloft.

Safety tools: X-card for anything beyond a player's comfort zone. Fade to black for anything beyond flirting. Monster deaths narrated by GM or player choice.

This is the first session of a new recurring night at Halfling's; come be part of the start.

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