Design Beyond Screens: Crafting UX and Interaction for the AR Era


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How AR reshapes product design and UX — exploring 3D interactions, immersion, and accessibility in next-gen products.
As augmented reality evolves from emerging tech to mainstream platform, product and UX professionals are being challenged to rethink the foundations of design. What happens when interfaces leave the screen and enter the physical world? How do we build intuitive, immersive, and accessible experiences in 3D space?
Join us for a virtual panel discussion with leading UX researchers, product designers, and AR innovators as we explore the growing impact of AR on user experience and product strategy.
Key Takeaways
- How AR is redefining human–computer interaction
- UX principles for spatial and invisible interfaces
- Designing AR-native products vs. retrofitting existing ones
- Prototyping and testing in 3D environments
- Balancing immersion, usability, and accessibility
Moderator:
- Chris Craig, Product Leader | Founder @ Deckly
Panelists:
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Alexandra Candelas, Co-Founder @ Penlo Parc | Former VP, Product Design @ AvidXchange
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Greg Nudelman, Distinguished Designer @ Sumo Logic
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Nathan Pearce, Director of User Experience @ Marriott

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Design Beyond Screens: Crafting UX and Interaction for the AR Era