D&D 5E / The Orrery of the Wanderer - chapter 3/ Otsuka Game Day
Details
Your party, after taking an impromptu assignment from Acquisitions Incorporated CEO Omin Dran and coming into possession of a mysterious artifact known as the Orrery of the Wanderer, has been granted the right to operate as a franchise in the city of Phandalin. It has taken some time to clear out the underground passages below the rubble which once was Tresendar Manor, but they now serve as your franchise headquarters.
Since setting up your franchise, your investigation of the Orrery and its component, the Timepiece of Travel, has led you to believe that another AI franchise may have obtained yet another of the Orrery's pieces, but head office has been slow to provide you details of their location.
It's at this time that you receive a visitor from head office; Jim Darkmagic, with a "quick" and "easy" assignment for you in the city of Neverwinter. He assures you that the completion of this job will be just what you need to grease the wheels at head office and get you the information you're seeking.
.....
Okay! Welcome!
This is a continuing campaign, but don't let that intimidate you! New players are welcome! Acquisitions Incorporated franchises have a high rate of personnel turnover! New blood is always necessary!
All characters should be level 3 (with point-buy or standard array stats), and if possible, should join the Dndbeyond campaign at:
https://ddb.ac/campaigns/join/5586241492101459
Content sharing is enabled, so you will have access to a good number of sourcebooks, including the Acquisitions Incorporated book, so feel free to include any of the options that are available there. (But don't look at the campaign at the end. That's cheating!)
The item information for the Orrery of the Wanderer and the
Timepiece of Travel (the artifacts the party has previously acquired) are listed there as well.
If you have any questions about anything, please feel free to leave a comment!
