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Game Design

Meet other local people interested in Game Design: share experiences, inspire and encourage each other! Join a Game Design group.
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Frequently Asked Questions

Yes! Check out game design events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.

Discover all the game design events taking place this week here. Plan ahead and join exciting meetups throughout the week.

Absolutely! Find game design events near your location here. Connect with your local community and discover events within your area.

Game Design Events Near You

Connect with your local Game Design community

Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
**Location**: Tysons-Pimmit Regional Library (Virginia) Conference Room A game development **Working Session** involves 3 key parts: 1. Tell people what you're going to do 2. Actually do stuff 3. Show people what you did That's what we'll be doing for this meeting. We'll briefly tell each other what we're going to do, then work on our projects, then at around 5:30 wrap up to show each other what we did and chat for a bit. You don't have to stay the whole time, so feel free to drop in and out as you have time. All game development skill levels welcome. Whether you're bringing a game you're trying to ship in a month, or you're just planning on following some tutorials or trying out a new tool to improve your skills, use this time to make progress. Working sessions also train you to think about the scope of your work: pick a chunk of work that you can complete in the time that we have. That way you can end the working session with a feeling of accomplishment! **What to bring**: Laptop, Charger, maybe a power strip if you have one handy, any other game development tools you need. Try to download any software you need before the working session. There is Wifi at this location, but it may be slow if you have to download any large files.
Learn & Play Go-Stop, a Korean Card Game
Learn & Play Go-Stop, a Korean Card Game
**FOR BEGINNERS** If you've ever seen Korean movies or K-dramas, you may have seen some characters play with small red cards decorated with flowers and animals. Those cards are called "hwatu" or flower cards. The most popular game played with hwatu is "Go-Stop". Come to the inaugural meeting of Hwatu Hangout, and learn how to play this awesome game. It can take some time to orient yourself with the cards and rules, but once you do, there's no turning back. It's major fun. **FOR EXPERIENCED PLAYERS** No Tazza-style deck rigging or hand chopping. Most importantly, no gambling. We may play with plastic chips to raise the faux stakes, but that's it! If you'd like to skip the lesson/demo, then please arrive at 2p for game play. **THE PLAN** **1:00p - 1:30p**: Learn how to play **1:30p - 2:00p**: Demo Game **2:00p - 4:00p**: Game play Before attending, please complete [this interest form](https://forms.gle/BNyZuZSZBzmDKQNA7). I will bring some hwatu decks, but please bring a deck if you have one. Questions? Send an email to hwatuhangout (at) gmail (dot) com Hope to see you there! Eunice
Monthly Game Dev Meetup!
Monthly Game Dev Meetup!
Join local video game developers, artists, musicians and writers to talk about the art and science of game development. Bring a device and demo your game, talk shop, find like minded folks to join forces with, have a snack or a beverage among new friends. We are an informal meetup where we share what we've been working on and socialize. Come for all or just a bit of the time!
Global Game Jam 2026 @ George Mason University
Global Game Jam 2026 @ George Mason University
To participate, sign up on [IDGA DC's 2026 Global Game Jam page](https://globalgamejam.org/jam-sites/2026/igda-dc-george-mason-university-2026) IGDA DC is hosting an in-person global game jam site at George Mason University! This site is in-person only, but is open to anyone, not just George Mason students. We will have volunteer faculty from George Mason University if you want a little bit of help on making your games, and we are open to game developers of all skill levels. Planned Schedule: Friday: 5:00 PM - Jammers arrive (Johnson Center Bistro) 5:30 PM-6:00 PM - Pre-jam Talks TBD 5:30-5:45 - Darian Stigall - related to creative play in game development 6:00 PM - Jam Introduction + Keynote/Theme Reveal 6:30 PM - Brainstorm and team forming 7:30 PM - Dinner 10:00 PM - Site closes Saturday: 9:00 AM - Site opens (Dewberry Hall South) 5:00 PM - Halfway point check-in & optional progress presentations 10:00 PM - Site closes Sunday: 9:00 AM - Site opens (Johnson Center Bistro) 4:00 PM - Submit games to GGJ site + Presentations 6:00 PM - Site Closes Getting there: DRIVING Paid parking is available on campus in the visitor garages at a cost of $11.50 per day. JOHNSON CENTER: Closest parking deck is the Mason Pond Parking Deck: 4500 Aquia Creek Ln, Fairfax, VA 22030 LOT K parking: A longer walk, but usually free on weekends Other George Mason Parking Information: https://transportation.gmu.edu/parking/#Visitors PUBLIC TRANSIT You can take the Orange line metro to the Vienna metro station, and the Gold1, Gold2, Green1, or Green2 buses to get to campus: https://www.fairfaxva.gov/government/public-works/transportation-division/cue-bus-system/cue-bus-map-and-schedule Food Options: There are lots of food options on campus: https://content-service.sodexomyway.com/media/HOO%20Fall%202023%20%20%282%29_tcm1097-150428.pdf?url=https://masondining.sodexomyway.com/ If you don't want to have to go too far from the jam site or are worried about getting lost wandering around campus, you can order food using the Starship Robots available on campus which will deliver to the jam site: https://get.starshipdeliveries.com/u/patriots JOHNSON CENTER: Has Starbucks, Chipotle, Panera, and more Tech: You will need to bring your own computer equipment. We will provide outlets and surge protectors. Internet: \> Guest Wifi is available: connect to MASON\. Full details on how to get wifi available here: https://its\.gmu\.edu/knowledge\-base/guestwifi/ \> We strongly recommend that you download any programs like game engines you intend to use in advance\, so you don't have to be dependent on guest wifi speeds for those large downloads
We’re Back! Monday Games Night!
We’re Back! Monday Games Night!
Games night is back! With our favorite local game store opening back up, Games night will come back starting Monday June 7th! We are an lgbt+ games group that’s been going for nearly 3 years now! We welcome anyone in the lgbt+ community to come play board games every Monday with our fun and chaotic crew! If you’re brand new to board gaming and looking to make some friends or if you love playing 4 hour space operas and are looking to make some rivals, we’re the group for you! We are an lgbt+ group that focuses on creating a safe lgbt+ community. Non-lgbt+ individuals are welcome when attending with an lgbt+ friend, family member, or partner. Huzzah hobbies currently follows cdc guidelines, where customers who are vaccinated are allowed to not wear masks indoors. With their current hours on Mondays, they are open until 9pm; if they change hours and remain open later, games night will continue until close. If you have any questions, comments, or concerns please feel free to message us here!
This Is Not Precious: How I use Design Thinking to Create Bestselling Games
This Is Not Precious: How I use Design Thinking to Create Bestselling Games
**\*This is an in-person event\*** Most people hold their ideas too tightly. They refine too early, hesitate to share half-formed concepts, and wait for “perfect” before putting anything in front of a user. Frankie Abralind works the opposite way and that mindset is a big part of why his projects succeed. In this session, Frankie walks you through his real creative process: messy drafts, discarded versions, surprising user reactions, and the moments when he threw out something he loved because the evidence pushed him in a new direction. You’ll see firsthand how treating ideas as *disposable, not precious* accelerates learning and leads to better outcomes. You’ll also get to examine real artifacts from the development of his games **BrainSpin**, **DIEKY**, and **eckso**. Explore prototypes, dive into design dilemmas, and hear candid stories of iteration, failure, and breakthrough that have earned former DT:DC director Frankie Abralind a reputation as an “entrepreneur who ships.” **What you'll learn** • What you need to test an idea quickly • Where to find real users (beyond friends and family) • How to ask non-leading, non-biasing questions • User-testing methods that uncover meaningful insights • Best practices for rapid iteration • How to log feedback, share modifications, and track updates • How to receive feedback with openness and use it productively • How to build, and reward, a network of testers and supporters **Agenda** **6:00pm** – Snacks & connection **6:30pm** – Case Study 1: *BrainSpin* — finding user testers **6:50pm** – Case Study 2: *DIEKY* — play tester appreciation **7:10pm** – Case Study 3: *eckso* — rapid prototyping **7:30pm** – *Zenmo* — live user testing **8:00pm** – Debrief & questions **8:30pm** – Adjourn **About our presenter** **Frankie Abralind** is an experience designer, artist, and neurodiversity advocate. He earned his MBA from the University of Maryland, where he has taught “Innovative Thinking” to graduate students since 2014. He also served as co-director of the Innovation Hub at Johns Hopkins Sibley Memorial Hospital. In 2018, Frankie co-founded **The Good Listening Project**, a nonprofit dedicated to strengthening psychological safety in healthcare. He is the inventor of the bestselling game **BrainSpin**, which showcases the power of divergent thinking and collaboration. Today, he leads the stealth startup **Zenmo**, which helps people connect through color. He’s Autistic (and proud!)