Skip to content

Game Developers

Meet other local people interested in Game Developers: share experiences, inspire and encourage each other! Join a Game Developers group.
pin icon
67
members
people1 icon
1
groups

Largest Game Developers groups

Frequently Asked Questions

Yes! Check out game developers events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.

Discover all the game developers events taking place this week here. Plan ahead and join exciting meetups throughout the week.

Absolutely! Find game developers events near your location here. Connect with your local community and discover events within your area.

Game Developers Events Near You

Connect with your local Game Developers community

Game Jam - District Jam VII
Game Jam - District Jam VII
Do you want to create an amazing game, meet cool people, and learn new skills? We are going to be hosting a game jam starting on June 12th! A game jam is a dedicated time to try making a game from start to finish. You can build your game development skills, network with other game developers, and finish with a cool project that you can share! We are open to all experience levels, from people who make games professionally to people who have never made a game before. For more details about the game jam itself: join up on the Itch site: [https://itch.io/jam/district-jam-7](https://itch.io/jam/district-jam-7) We will have an on-site location at George Mason University: 4400 University Dr, Fairfax, VA 22030 Johnson Center third floor - Meeting Room E Schedule: Friday 6/12 * 6:00 PM - Site opens * 7:00 PM - Jam starts * 10:00 PM - Room closes Saturday 6/13 * 10:00 AM - Room opens * 10:00 PM - Room closes Sunday 6/14 * 10:00 AM - Room opens * 4:00 PM - Jam submission deadline and game presentations * 6:00 PM - Room closes
Loudoun Dev Group 006
Loudoun Dev Group 006
Join our new group’s fourth meeting. Meet fellow tech enthusiasts west of the beltway. ​Our meetings are a great place to work on and show off what you do. We are always welcoming. ​Our format is great for people who have started on but not finished one or several side projects. ​We will start off with basic introductions and what we are working on, along with what our goals are for the session. We’ll break the rest of the meeting into two working sessions. In between, we’ll do a quick check-in to see how folks are going. We also have some polls available which we use to shape our events: ​[https://submatrix.net/article/Meetups/e9ym4fr8Ca](https://submatrix.net/article/Meetups/e9ym4fr8Ca) If the meetup is full, we encourage you to come anyway.
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
**Location**: Tysons-Pimmit Regional Library (Virginia) Conference Room A game development **Working Session** involves 3 key parts: 1. Tell people what you're going to do 2. Actually do stuff 3. Show people what you did That's what we'll be doing for this meeting. We'll briefly tell each other what we're going to do, then work on our projects, then at around 5:30 wrap up to show each other what we did and chat for a bit. You don't have to stay the whole time, so feel free to drop in and out as you have time. All game development skill levels welcome. Whether you're bringing a game you're trying to ship in a month, or you're just planning on following some tutorials or trying out a new tool to improve your skills, use this time to make progress. Working sessions also train you to think about the scope of your work: pick a chunk of work that you can complete in the time that we have. That way you can end the working session with a feeling of accomplishment! **What to bring**: Laptop, Charger, maybe a power strip if you have one handy, any other game development tools you need. Try to download any software you need before the working session. There is Wifi at this location, but it may be slow if you have to download any large files.
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
**Location**: Tysons-Pimmit Regional Library (Virginia) Conference Room A game development **Working Session** involves 3 key parts: 1. Tell people what you're going to do 2. Actually do stuff 3. Show people what you did That's what we'll be doing for this meeting. We'll briefly tell each other what we're going to do, then work on our projects, then at around 5:30 wrap up to show each other what we did and chat for a bit. You don't have to stay the whole time, so feel free to drop in and out as you have time. All game development skill levels welcome. Whether you're bringing a game you're trying to ship in a month, or you're just planning on following some tutorials or trying out a new tool to improve your skills, use this time to make progress. Working sessions also train you to think about the scope of your work: pick a chunk of work that you can complete in the time that we have. That way you can end the working session with a feeling of accomplishment! **What to bring**: Laptop, Charger, maybe a power strip if you have one handy, any other game development tools you need. Try to download any software you need before the working session. There is Wifi at this location, but it may be slow if you have to download any large files.
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
**Location**: Tysons-Pimmit Regional Library (Virginia) Conference Room A game development **Working Session** involves 3 key parts: 1. Tell people what you're going to do 2. Actually do stuff 3. Show people what you did That's what we'll be doing for this meeting. We'll briefly tell each other what we're going to do, then work on our projects, then at around 5:30 wrap up to show each other what we did and chat for a bit. You don't have to stay the whole time, so feel free to drop in and out as you have time. All game development skill levels welcome. Whether you're bringing a game you're trying to ship in a month, or you're just planning on following some tutorials or trying out a new tool to improve your skills, use this time to make progress. Working sessions also train you to think about the scope of your work: pick a chunk of work that you can complete in the time that we have. That way you can end the working session with a feeling of accomplishment! **What to bring**: Laptop, Charger, maybe a power strip if you have one handy, any other game development tools you need. Try to download any software you need before the working session. There is Wifi at this location, but it may be slow if you have to download any large files.
Monthly Game Dev Meetup!
Monthly Game Dev Meetup!
Join local video game developers, artists, musicians and writers to talk about the art and science of game development. Bring a device and demo your game, talk shop, find like minded folks to join forces with, have a snack or a beverage among new friends. We are an informal meetup where we share what we've been working on and socialize. Come for all or just a bit of the time!