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Mobile Game Development

Meet other local people interested in Mobile Game Development: share experiences, inspire and encourage each other! Join a Mobile Game Development group.
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Largest Mobile Game Development groups

Frequently Asked Questions

Yes! Check out mobile game development events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.

Discover all the mobile game development events taking place this week here. Plan ahead and join exciting meetups throughout the week.

Absolutely! Find mobile game development events near your location here. Connect with your local community and discover events within your area.

Mobile Game Development Events This Week

Discover what is happening in the next few days

MCTNAIJA-TechUSERGROUP-GitHub Copilot Dev Day Event
MCTNAIJA-TechUSERGROUP-GitHub Copilot Dev Day Event
Join us at MCTNAIJA-TechUserGroup for our upcoming event, where we will be diving deep. In March and April 2026, community groups will have the opportunity to host local events with support from Microsoft. GitHub Copilot Dev Days is a community-driven event created by Microsoft developers for the broader developer community. **The goal is to foster learning, collaboration, and innovation around GitHub Copilot.** Also, we’re thrilled to announce a special sweepstakes at GitHub Copilot Dev Days! To celebrate this global event series, we’ll be raffling off 300 GitHub Copilot Pro+ codes at the end of Dev Days. How it works: * Attendees can enter the raffle by filling out our entry form at https://aka.ms/githubcopilotdevdays/sweepstakes. * Codes will be raffled off at the end of the series. * Everyone is eligible for the sweepstakes. Limitations are documented in the sweepstakes rules (linked below). 👉 Full sweepstakes details: https://github.com/github/GitHub-Copilot-Dev-Days/blob/main/SWEEPSTAKES.md

Mobile Game Development Events Near You

Connect with your local Mobile Game Development community

DevCommunity - DC/NY Meetup
DevCommunity - DC/NY Meetup
We will be doing a combined iOS and Android meetup this month! Come and meet with fellow Apple and Android developers in the DC Area, enjoy some food, networking, and some great tech talks - as we enter opposite land for an evening **Agenda:** • 6:00 PM - Doors Open (in-person attendees). • 6:30 PM - Welcome (in-person and Zoom attendees) • 6:35 PM - **Talk: *From Shared Logic to Shared Pixels: A KMP & CMP Deep Dive*** • 7:05 PM - Community Announcements • 7:15 PM - **Talk: *Swift on Android*** • 7:45 PM - Networking • 8:30 PM - Doors close **Talk Descriptions:** **From Shared Logic to Shared Pixels: A KMP & CMP Deep Dive** Clinton Teegarden Explore the complete lifecycle of Kotlin and Compose Multiplatform, tracing the journey from compiler mechanics down to the practical day-to-day developer experience. By building a Flappy Bird-style game, we'll unpack how shared UI rendering actually works while navigating the realities of iOS interoperability and common architectural gotchas. You'll leave with a clear roadmap for seamlessly translating shared business logic into performant, cross-platform pixels Clinton is a Distinguished Engineer at Capital One with a focus on Mobile and AI core platforms **Swift On Android** Marc Prud'hommeaux The release of Swift 6.3 features official support for the Android platform. This is the culmination of over 10 years of effort to bring the Swift language to Android, first through a series of independent and uncoordinated projects and then eventually coalescing into an official Android Workgroup under the umbrella of the Swift project. The result is the Swift SDK for Android, a cross-compilation Swift SDK that can be used on macOS and Linux to compile Swift code into the various Android architectures as a native library. But what can you actually do with Swift on Android? Far from being limited to just libraries for sharing business logic between Android and iOS, you can, in fact, use it to build and distribute entire apps. This talk will discuss the various ways in which the Swift SDK for Android can be used to create applications, from the lowest-level manual native interaction with the Android NDK and SDK, to synthesizing Java bindings generated with the nascent swift-java project, all the way up to creating full Jetpack Compose powered apps using [Skip.dev](https://www.google.com/url?q=http://Skip.dev&sa=D&source=calendar&usd=2&usg=AOvVaw3I5ILdv2sMo1xwliX7CkaF). Swift is now a contender among the languages that can be used to build applications for both iOS and Android. While it is a newer entrant compared to the established players like Dart, JavaScript, and Kotlin, it features some distinct advantages that make it worth considering for your next app project. Marc Prud'hommeaux has been developing apps for iOS and Android since 2008, and was the author of the very first ebook reader for the iPhone: Stanza. He has worked in a variety of roles over the years, designing and building apps for giants like Amazon, Bose, and the New York Times. In 2022 he started [Skip.dev](https://www.google.com/url?q=http://Skip.dev&sa=D&source=calendar&usd=2&usg=AOvVaw3I5ILdv2sMo1xwliX7CkaF) ([https://skip.dev](https://www.google.com/url?q=https://skip.dev&sa=D&source=calendar&usd=2&usg=AOvVaw3hCAQLAUiBQYGyWIa3Djpv)) with the vision of bringing Swift and SwiftUI application development to Android, and is one of the founding members of the Swift Android Workgroup. He is also the founder of the non-profit App Fair Project ([https://appfair.org](https://www.google.com/url?q=https://appfair.org&sa=D&source=calendar&usd=2&usg=AOvVaw2_5gond6tqviw59Pu0QKSj)) and an advocate for software freedom. **How to find us:** 1680 Capital One Drive, McLean, VA 22102 We'll be located in C2 **100 A**. The area is publicly accessible. If you can't find it, you can ask the front desk for directions to the **C2 100 A** **Attending Virtually?** Zoom Link: [https://us06web.zoom.us/j/86441046804?pwd=l2Thmnyi92YAQmCd1iqbUuo9GRRl1R.1](https://www.google.com/url?q=https://us06web.zoom.us/j/86441046804?pwd%3Dl2Thmnyi92YAQmCd1iqbUuo9GRRl1R.1&sa=D&source=calendar&usd=2&usg=AOvVaw2MZCwwtil3TnK_8ktQz6p6) Meeting ID: 864 4104 6804 Passcode: 324839 **Parking**: You can park at 1680 Capital One Drive; this garage has a sign indicating public parking. Or at the WEGMANS parking lot.
Come Sing With the Jubil-Aires!
Come Sing With the Jubil-Aires!
**Come Sing With the Fairfax Jubil-Aires!** Do you enjoy singing along to your favorite songs? Curious what it’s like to sing rich four-part harmony with a friendly group? Come visit the weekly rehearsal of the Fairfax Jubil-Aires and see what barbershop singing is all about! The Fairfax Jubil-Aires are a welcoming mixed a cappella chorus that performs classic and contemporary barbershop harmony. Our members come from all kinds of musical backgrounds—some have years of experience, while others simply love to sing. What we all share is a passion for music, laughter, and community. Visitors are always welcome at our weekly rehearsals. You can sit back and observe, or jump right in and sing with us—no pressure either way. You don’t need to read music, and there’s no audition required just to visit. We rehearse **Wednesday evenings at 7:00 PM in Fairfax**, and we’d love to have you stop by and check it out.
Monthly Game Dev Meetup!
Monthly Game Dev Meetup!
Join local video game developers, artists, musicians and writers to talk about the art and science of game development. Bring a device and demo your game, talk shop, find like minded folks to join forces with, have a snack or a beverage among new friends. We are an informal meetup where we share what we've been working on and socialize. Come for all or just a bit of the time!
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
**Location**: Tysons-Pimmit Regional Library (Virginia) Conference Room A game development **Working Session** involves 3 key parts: 1. Tell people what you're going to do 2. Actually do stuff 3. Show people what you did That's what we'll be doing for this meeting. We'll briefly tell each other what we're going to do, then work on our projects, then at around 5:30 wrap up to show each other what we did and chat for a bit. You don't have to stay the whole time, so feel free to drop in and out as you have time. All game development skill levels welcome. Whether you're bringing a game you're trying to ship in a month, or you're just planning on following some tutorials or trying out a new tool to improve your skills, use this time to make progress. Working sessions also train you to think about the scope of your work: pick a chunk of work that you can complete in the time that we have. That way you can end the working session with a feeling of accomplishment! **What to bring**: Laptop, Charger, maybe a power strip if you have one handy, any other game development tools you need. Try to download any software you need before the working session. There is Wifi at this location, but it may be slow if you have to download any large files.
From Shared Logic to Shared Pixels: A KMP & CMP Deep Dive && Swift on Android
From Shared Logic to Shared Pixels: A KMP & CMP Deep Dive && Swift on Android
DC iOS returns to the Capital One campus for another meetup! And not only just DC iOS, we are collaborating with [iOSoHo](https://www.meetup.com/iosoho/), [DC Android](https://www.meetup.com/dcandroid/), [New York Android](https://www.meetup.com/new-york-android-engineers/) and the Dallas iOS Developers Group for a big combined meetup! Come and meet with fellow Apple AND Android developers in the DC Area, enjoy some food, networking, and a great tech talk! PLEASE INDICATE IF YOU WILL BE ATTENDING IN PERSON OR OVER ZOOM. **Agenda (NOTE THE LATER START TIME):** • 6:00 PM - Doors Open (in-person attendees). **Don't forget your ID!** • 6:30 PM - Welcome (in-person and Zoom attendees) • 6:35 PM - **First Talk: From Shared Logic to Shared Pixels: A KMP & CMP Deep Dive** (Live from DC) • 7:05 PM - Community Announcements • 7:15 PM - **Second Talk: Swift on Android** (Virtually from NYC) • 7:45 PM - Networking **First Talk Description:** • From Shared Logic to Shared Pixels: A KMP & CMP Deep Dive Clinton Teegarden Explore the complete lifecycle of Kotlin and Compose Multiplatform, tracing the journey from compiler mechanics down to the practical day-to-day developer experience. By building a Flappy Bird-style game, we'll unpack how shared UI rendering actually works while navigating the realities of iOS interoperability and common architectural gotchas. You'll leave with a clear roadmap for seamlessly translating shared business logic into performant, cross-platform pixels. Clinton is a Distinguished Engineer at Capital One with a focus on Mobile and AI core platforms **Second Talk Description:** • Swift on Android Marc Prud'hommeaux The release of Swift 6.3 features official support for the Android platform. This is the culmination of over 10 years of effort to bring the Swift language to Android, first through a series of independent and uncoordinated projects and then eventually coalescing into an official Android Workgroup under the umbrella of the Swift project. The result is the Swift SDK for Android, a cross-compilation Swift SDK that can be used on macOS and Linux to compile Swift code into the various Android architectures as a native library. But what can you actually do with Swift on Android? Far from being limited to just libraries for sharing business logic between Android and iOS, you can, in fact, use it to build and distribute entire apps. This talk will discuss the various ways in which the Swift SDK for Android can be used to create applications, from the lowest-level manual native interaction with the Android NDK and SDK, to synthesizing Java bindings generated with the nascent swift-java project, all the way up to creating full Jetpack Compose powered apps using [Skip.dev.](http://Skip.dev.) Swift is now a contender among the languages that can be used to build applications for both iOS and Android. While it is a newer entrant compared to the established players like Dart, JavaScript, and Kotlin, it features some distinct advantages that make it worth considering for your next app project. Marc Prud'hommeaux has been developing apps for iOS and Android since 2008, and was the author of the very first ebook reader for the iPhone: Stanza. He has worked in a variety of roles over the years, designing and building apps for giants like Amazon, Bose, and the New York Times. In 2022 he started [Skip.dev](http://Skip.dev) ([https://skip.dev](https://skip.dev/)) with the vision of bringing Swift and SwiftUI application development to Android, and is one of the founding members of the Swift Android Workgroup. He is also the founder of the non-profit App Fair Project ([https://appfair.org](https://appfair.org/)) and an advocate for software freedom. Zoom Link: [https://us06web.zoom.us/j/86441046804?pwd=l2Thmnyi92YAQmCd1iqbUuo9GRRl1R.1](https://us06web.zoom.us/j/86441046804?pwd=l2Thmnyi92YAQmCd1iqbUuo9GRRl1R.1) **Location:** Capital One, C2 Building 1680 Capital One Drive, Mclean VA, 22102 100A Visitor parking is either in the garage attached to 1680 Capital One Drive, or the open lot next to 1600 Capital One Drive. After that you will walk over to the main entrance of 1680 Capital One drive, and then walk around the right to the corner to room 100A For the metro, take the Silver Line to the McLean metro stop, then walk into main campus (about a 5 minute walk). From there, walk to the main entrance of 1680 and then go to room 100A **What you need to bring:** ID **When to arrive (NOTE LATER THAN USUAL START TIME):** Doors open at 6:00pm ET Event will start at 6:30 pm ET **Will food and drinks be provided?** Yep! **Will there be rapid testing provided?** No **Will masks be required?** No
Loudoun Dev Group 004
Loudoun Dev Group 004
Join our new group’s fourth meeting. Meet fellow tech enthusiasts west of the beltway. ​Our meetings are a great place to work on and show off what you do. We are always welcoming. ​Our format is great for people who have started on but not finished one or several side projects. ​We will start off with basic introductions and what we are working on, along with what our goals are for the session. We’ll break the rest of the meeting into two working sessions. In between, we’ll do a quick check-in to see how folks are going. We also have some polls available which we use to shape our events: ​[https://submatrix.net/article/Meetups/e9ym4fr8Ca](https://submatrix.net/article/Meetups/e9ym4fr8Ca) You can also find or RSVP to our events on these platforms: https://luma.com/vw8ha8bj https://www.linkedin.com/events/7444552350616272896
Chantilly Game Group Event!
Chantilly Game Group Event!
Join us for a fun afternoon of board games, card games, etc! Bring your favorites or play a game that someone else brings. You are welcome to bring snacks (for yourself or to share) and non-alcoholic beverages. RSVP will remain open until the start of the event!