Test Driven Development
Meet other local people interested in Test Driven Development: share experiences, inspire and encourage each other! Join a Test Driven Development group.
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Frequently Asked Questions
Yes! Check out test driven development events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.
Discover all the test driven development events taking place this week here. Plan ahead and join exciting meetups throughout the week.
Absolutely! Find test driven development events near your location here. Connect with your local community and discover events within your area.
Test Driven Development Events Near You
Connect with your local Test Driven Development community
Game Dev Meetup (@Improving In-Person)
PLEASE NOTE!!!
This event will be In-Person for our very 1st Improving collab! If you know the [Columbus Unity group](https://www.meetup.com/columbus-unity-user-group/) location, we'll be at the same place. This is our 1st event and are doing a soft launch with limited attendance. 1st come 1st serve. If you want to be there and we fill up, please email me at [info@thecogg.com](mailto:info@thecogg.com) and I'll be in touch.
All street parking is free on Sundays but you can also pay to park in any of the local garages. See image of [parking map here](https://drive.google.com/file/d/1Mr9_LFIggbs-0_Zd3AJTGNqEhgMf2TzQ/view?usp=sharing).
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On the last Sunday of the month, we're having our usual end-of-the-month social gathering with our GameDev Meetup meeting. There will be announcements and presentations followed by some social networking Let's continue the conversations with good vibes and friends.
All are welcomed from all ages and backgrounds to this public event. If we can, we'll be streaming or uploading the video later via our COGG YouTube channel here:
[https://www.youtube.com/@TheCOGG/streams](https://www.youtube.com/@TheCOGG/streams)
(Also please do subscribe if you have not done so!)
No game development experience required!
If you are interested in doing a 20 minute game development related presentation, please fill out our form online here:
[https://goo.gl/forms/lVdTJZiNJewlPJuj1](https://goo.gl/forms/lVdTJZiNJewlPJuj1)
Or e-mail us at info@thecogg.com
with the following:
Your Name, Company/Affiliation, Name of Your Game/Topic, Description, Tech Needs, and Your Contact.
Be sure to check out our Discord for real time news updates:
[https://discord.gg/NrBhuNQ](https://discord.gg/NrBhuNQ)
Columbus Ruby Brigade Monthly Meetup
**\*\*\* We've Moved! Bold Penguin - 6555 Longshore St, Dublin, OH 43017 \*\*\***
Talk by
Todd Nussbaum
LGTM is not a Strategy
Pull requests are where quality is won or lost, and too many teams still treat reviews with a rushed "LGTM". In this talk, you'll learn a practical, repeatable approach to high-quality PR reviews that balances speed with risk management - covering how to triage changes quickly, review in layers, and write comments that lead to better outcomes without friction. We'll also show how QA and developers bring complementary lenses to the same review, turning acceptance criteria, scenarios, and observability into shared responsibility instead of production surprises. You'll leave with a lightweight framework and concrete habits for authors and reviewers that make reviews faster, kinder, and more effective.
**AGENDA:**
* See updates to parking below
* Doors open at 5:30, feel free to come and hang out before!
* Official start of the meeting is at 6:30pm
* After the meeting is done, we will go hang out at a nearby space in Bridge Park!
If you can, please sign up via meetup by noon the day of the meeting so we can have an estimate headcount for food :) We always order extra, so feel free to join us even if you don't get signed up!
Thank you to Bold Penguin for providing the food and location!
**Parking & Arrival:**
**Parking:** Parking in Bridge Park is free. The closest lots are the Mooney Garage and the Hotel/Endres Garage.
**Entry:** The doors to the office are to the right of PINS. The street level door and elevators lock at 6pm. If you arrive after that, someone should be there to let you in, else call the number posted. Take the elevator to the 2nd floor. Once you exit the elevator, turn right.
\*\*\*
We are a bunch of professionals, students, and geeks who are excited about Ruby programming language ([http://ruby-lang.org/](http://ruby-lang.org/)) and Rails framework ([http://rubyonrails.com/](http://rubyonrails.com/)) and the joy they have brought back to web development. Our main goal is to share the love of the Ruby and Rails ecosystems with anyone that is interested. We cater to everyone, whether a non-programmer through advanced Rubyists.
* We give lectures on programming topics
* We freely provide decades worth of experience
* For full details of this month's meeting please visit [http://columbusrb.com](http://columbusrb.com)
TBD
**Important time note:** Please plan on arriving between 5:30 and 6:00 as the elevators lock after 6 and you'll need to message us and we'll need to come get you.
The building address is 4450 Bridge Park
The entrance is 6620 Mooney St, Suite 400
You will need to scan your ID at the door to get a visitor badge.
**Abstract**
TBD
**YouTube Link**
TBD
Version Control for Unity
This meetup is a beginner-friendly session introducing version control for Unity projects, with a look at three common tools: Git, Perforce, and Unity Version Control. The goal is to help you understand what version control is, why it matters for Unity development, and what options are out there.
The format will likely be presentation-style, with live demos and time for questions throughout. You'll see each tool in action and learn how they fit into a Unity workflow.
What to Expect:
* An introduction to version control and why it's essential for Unity projects
* An overview of Git, Perforce, and Unity Version Control
* Demos of each tool in a Unity workflow
* Tips for getting started
* No prior version control experience required
* Resources for continued learning
All experience levels are welcome. Whether you're new to version control or already using one of these tools, this session will help you understand what each one offers.
Food and drinks provided. Join us to learn more about version control options for Unity.
Building Momentum: From Ambiguity to Execution
**Building a great product is one thing—building momentum behind it is another.**
Join **Senior Product Manager Adam Solaiman** and **User Experience Manager Tyson Smith** for a behind-the-scenes look at what it takes to turn complex ideas into scalable products inside large organizations.
In this session, they’ll share how teams move from ambiguity to execution—navigating organizational complexity, aligning stakeholders, and continuously evolving products after launch.
You’ll walk away with insights on how to:
* Build and sustain momentum across teams
* Adapt to changing priorities without losing direction
* Scale products thoughtfully in complex environments
Whether you're driving a new initiative or growing an existing product, this conversation will give you practical strategies to keep things moving forward.
Come connect, learn, and swap stories with fellow product professionals.
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Food and drinks will be provided by Switchbox, our generous host.
Free parking will be available at the front and back sides of the Switchbox Office.
Page Building with Bricks (Class 05 of 10) (FEE BASED)
**PLEASE READ THE FOLLOWING IMPORTANT NOTES:**
1. The dates for this series are simply placeholders at the moment. We are working on our 2026 schedule, and adjustments are forthcoming.
2. Each class in this series has an attendance fee.
3. Each class from BOTH a sign-up and fee perspective is a separate entity.
**Introduction:**
Our Page Building with Bricks web development class provides detailed instruction for using Bricks Builder, a visual site builder for WordPress, to create and manage websites. Widely considered by many of the world's leading web developers to be the most complete page builder on the market today, Bricks Builder offers a wide range of features and comprehensive tools. Our Bricks Builder web development class provides detailed instructions on utilizing the toolset. The series of courses covers the core features of Bricks Builder, enabling users to design and develop responsive, visually appealing websites. Moreover, the courses are oriented to reinforce a focus on professional, scalable web development. Throughout the series, we focus our page-building instruction on the semantic and structural integrity of the pages in a responsive world. By the end of the 10-class series, participants will have a fundamental understanding of proper web page and website development.
**The breakdown of the 10-class series is as follows:**
* Class 01 - Survey of Page Builders / What Bricksbuilder Does For You
* Class 02 - Boxes, Boxes, Boxes / Sections / Containers
* Class 03 - Static Units / Relative Units / Responsive Development And Math Functions
* Class 04 - CSS Variables And DRY Development / Classes And Global Styling
* Class 05 - CSS Grid And CSS Flexbox
* Class 06 - Responsive Development / Breakpoints And Media Queries
* Class 07 - Effective Use Of Color / Effective Use Of Images
* Class 08 - Beginning To Think Dynamically / Using Templates And Components
* Class 09 - Dynamic Styling / Data Attributes And Attribute Selectors
* Class 10 - Pseudo Elements / Programmatically Styling With Pseudo Classes
Throughout the class sessions listed above, we cover the following key areas of web development with Bricks Builder:
* **Introduction to Bricks Builder Interface:**
* Familiarization with the builder's layout, including the toolbar, panel, and canvas, and understanding how to navigate and interact with its various components.
* **Visual Site Building:**
* Techniques for creating layouts using Bricks' drag-and-drop interface, incorporating sections, rows, columns, and elements to build page structures.
* **Styling and Design:**
* Utilizing Bricks' styling options to customize elements, apply global CSS classes for consistent design, and leverage features like Flexbox and CSS Grid for responsive layouts.
* **Dynamic Content and Custom Fields:**
* Integrating dynamic content from custom post types and custom field plugins (like ACF, Meta Box) to build data-driven websites.
* **Template Building:**
* Creating and managing reusable templates for headers, footers, post type layouts, and other site-wide elements.
* **Performance Optimization:**
* Understanding how Bricks Builder contributes to fast-loading websites and implementing performance best practices.
* **Advanced Features:**
* Depending on the class level, it might delve into advanced topics such as conditional logic, interactions, and custom code integration to enable more complex functionality.
The series aims to equip participants with the skills to efficiently build, customize, and maintain WordPress websites using Bricks Builder, catering to both beginners and experienced web developers.
Columbus Code & Coffee 86 @ Improving
Columbus Code & Coffee is an inclusive, informal co-working session. People of all skill levels attend, and we love it that way. Many people (optionally) bring projects to work on, and many other people (optionally) socialize the entire time. It's entirely up to you!
**What to Expect at the Intro Circle**
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Near the beginning of the event (1:30 pm), we do a standup:
* Organizer announcements, updates, and logistics
Round 1 - (7 secs max):
* Your name
* What you're working on
* What you can help others with
Round 2:
* Community events you wanna plug. If none, that's cool too.
Round 3:
* Job opportunities you're hiring for OR announce that you are looking for one. If none, that's cool.
After the introduction circle, everything is self-organized! Feel free to work alone, pair up, attend one of our workshops/presentations, or mingle!
















