Unity Game Engine
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Frequently Asked Questions
Yes! Check out unity game engine events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.
Discover all the unity game engine events taking place this week here. Plan ahead and join exciting meetups throughout the week.
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Unity Game Engine Events Today
Join in-person Unity Game Engine events happening right now
Maryland Expansion Pack: Social Board Game Night!
**About the Event**
An event for the Maryland folks! So much parking!!!!!
The Maryland Expansion Pack is a board game/tabletop gaming event for both experienced and casual gamers. Be prepared to meet new people and try new games.
**About the Games**
This series will focus two types of games -- A hosted "meaty game" for players looking for a more in-depth experience, and a collection of social games.
The hosted game is intended for experienced tabletop fans. These games will include titles with rulesets that are a bit more complex, take a bit more time, and are often strategic and competitive. (space may be limited)
The Social Games are easy to learn, and play!!!
DCGG will curate the games and provide trained game hosts to help get games going quickly and make sure all players are supported as they learn and engage with the games.
**AND THE MOST IMPORTANT BIT!!! ITS TACO TUESDAY!!!!!!!**
**What if we don't have enough players?**
Through the power of teamwork and friendship, we will find a way for everyone to play and have a good time. **Please arrive on time if possible.**
**BUT WAIT THERES MORE:**
If you are interested in becoming a Supporting Member and enjoying perks like:
* **Early RSVP Access:** Supporting Members will get early access to RSVPing to regular events.
* **Town Hall meeting:** Supporting Members will be invited to participate in town halls and polls that will help determine how revenue past operating costs is directed.
* **Discounted Ticket:** In the event that DCGG hosts paid ticketed events in the future, Supporting Members will be offered discounted prices.
* The knowledge that you make all this possible!
Visit the Patreon here: https://www.patreon.com/DCGamingGroup
Feel free to join the DC Gaming Community by hopping into the Discord:
https://discord.gg/NP7v7VF
**Disclaimer and Community Code of Conduct:**
The DC Gaming Group is dedicated to creating a safe and inclusive space for participants. to learn more about our code of conduct you can read more here. Events may be recorded for promotional material.
Rebuilding Seattle - (Board Game Night)
**Please Note:** This game has limited slots, and you must RSVP. If the event is full, please signup for the Waitlist, and you will be moved up as people update their RSVPs.
In ***Rebuilding Seattle***, you're responsible for managing the zoning and expansion of a major neighborhood! Each round your population grows, and you can either build a new building, expand into a new suburb, activate an event, or build a landmark, before earning profit based on your neighborhood's commerce. You'll buy building types from a shared market, looking to find shapes that fit your grid and types that fit your strategy. Triggering citywide events can change the tide of the game, offering points, money, and expansions for the players ready for it. You can even enact laws to give yourself the advantage! At the end of the game, whoever's neighborhood has earned the most points wins.
Light Refreshments are provided.
Please RSVP so we can account for Snacks.
Boards Games @ Third Hill Brewing Co.
Come out to [Third Hill Brewing Company](https://www.thirdhillbrewing.com/) and play some board games! Serving food with their variety of drinks so come and fuel up for the games.
Learn about new games, play games, meet new friends, and have a good time! All ages and levels of experience/knowledge of games are welcome as long as you have a willingness to learn and/or teach your games.
Host will provide some games but as always, you are welcome/encouraged to bring your own (recommended you know them and/or ready to teach them).
Please be aware that there is no direct parking but there is nearby parking garages.
**NTBG** is a safe environment for all to have fun. Bullying/harassment is not tolerated.
From Shared Logic to Shared Pixels: A KMP & CMP Deep Dive && Swift on Android
DC iOS returns to the Capital One campus for another meetup! And not only just DC iOS, we are collaborating with [iOSoHo](https://www.meetup.com/iosoho/), [DC Android](https://www.meetup.com/dcandroid/), [New York Android](https://www.meetup.com/new-york-android-engineers/) and the Dallas iOS Developers Group for a big combined meetup! Come and meet with fellow Apple AND Android developers in the DC Area, enjoy some food, networking, and a great tech talk!
PLEASE INDICATE IF YOU WILL BE ATTENDING IN PERSON OR OVER ZOOM.
**Agenda (NOTE THE LATER START TIME):**
• 6:00 PM - Doors Open (in-person attendees). **Don't forget your ID!**
• 6:30 PM - Welcome (in-person and Zoom attendees)
• 6:35 PM - **First Talk: From Shared Logic to Shared Pixels: A KMP & CMP Deep Dive** (Live from DC)
• 7:05 PM - Community Announcements
• 7:15 PM - **Second Talk: Swift on Android** (Virtually from NYC)
• 7:45 PM - Networking
**First Talk Description:**
• From Shared Logic to Shared Pixels: A KMP & CMP Deep Dive
Clinton Teegarden
Explore the complete lifecycle of Kotlin and Compose Multiplatform, tracing the journey from compiler mechanics down to the practical day-to-day developer experience. By building a Flappy Bird-style game, we'll unpack how shared UI rendering actually works while navigating the realities of iOS interoperability and common architectural gotchas. You'll leave with a clear roadmap for seamlessly translating shared business logic into performant, cross-platform pixels.
Clinton is a Distinguished Engineer at Capital One with a focus on Mobile and AI core platforms
**Second Talk Description:**
• Swift on Android
Marc Prud'hommeaux
The release of Swift 6.3 features official support for the Android platform. This is the culmination of over 10 years of effort to bring the Swift language to Android, first through a series of independent and uncoordinated projects and then eventually coalescing into an official Android Workgroup under the umbrella of the Swift project. The result is the Swift SDK for Android, a cross-compilation Swift SDK that can be used on macOS and Linux to compile Swift code into the various Android architectures as a native library.
But what can you actually do with Swift on Android? Far from being limited to just libraries for sharing business logic between Android and iOS, you can, in fact, use it to build and distribute entire apps. This talk will discuss the various ways in which the Swift SDK for Android can be used to create applications, from the lowest-level manual native interaction with the Android NDK and SDK, to synthesizing Java bindings generated with the nascent swift-java project, all the way up to creating full Jetpack Compose powered apps using [Skip.dev.](http://Skip.dev.)
Swift is now a contender among the languages that can be used to build applications for both iOS and Android. While it is a newer entrant compared to the established players like Dart, JavaScript, and Kotlin, it features some distinct advantages that make it worth considering for your next app project.
Marc Prud'hommeaux has been developing apps for iOS and Android since 2008, and was the author of the very first ebook reader for the iPhone: Stanza. He has worked in a variety of roles over the years, designing and building apps for giants like Amazon, Bose, and the New York Times. In 2022 he started [Skip.dev](http://Skip.dev) ([https://skip.dev](https://skip.dev/)) with the vision of bringing Swift and SwiftUI application development to Android, and is one of the founding members of the Swift Android Workgroup. He is also the founder of the non-profit App Fair Project ([https://appfair.org](https://appfair.org/)) and an advocate for software freedom.
Zoom Link: [https://us06web.zoom.us/j/86441046804?pwd=l2Thmnyi92YAQmCd1iqbUuo9GRRl1R.1](https://us06web.zoom.us/j/86441046804?pwd=l2Thmnyi92YAQmCd1iqbUuo9GRRl1R.1)
**Location:**
Capital One, C2 Building
1680 Capital One Drive, Mclean VA, 22102
100A
Visitor parking is either in the garage attached to 1680 Capital One Drive, or the open lot next to 1600 Capital One Drive. After that you will walk over to the main entrance of 1680 Capital One drive, and then walk around the right to the corner to room 100A
For the metro, take the Silver Line to the McLean metro stop, then walk into main campus (about a 5 minute walk). From there, walk to the main entrance of 1680 and then go to room 100A
**What you need to bring:**
ID
**When to arrive (NOTE LATER THAN USUAL START TIME):**
Doors open at 6:00pm ET
Event will start at 6:30 pm ET
**Will food and drinks be provided?**
Yep!
**Will there be rapid testing provided?**
No
**Will masks be required?**
No
DevCommunity - DC/NY Meetup
We will be doing a combined iOS and Android meetup this month!
Come and meet with fellow Apple and Android developers in the DC Area, enjoy some food, networking, and some great tech talks - as we enter opposite land for an evening
**Agenda:**
• 6:00 PM - Doors Open (in-person attendees).
• 6:30 PM - Welcome (in-person and Zoom attendees)
• 6:35 PM - **Talk: *From Shared Logic to Shared Pixels: A KMP & CMP Deep Dive***
• 7:05 PM - Community Announcements
• 7:15 PM - **Talk: *Swift on Android***
• 7:45 PM - Networking
• 8:30 PM - Doors close
**Talk Descriptions:**
**From Shared Logic to Shared Pixels: A KMP & CMP Deep Dive**
Clinton Teegarden
Explore the complete lifecycle of Kotlin and Compose Multiplatform, tracing the journey from compiler mechanics down to the practical day-to-day developer experience. By building a Flappy Bird-style game, we'll unpack how shared UI rendering actually works while navigating the realities of iOS interoperability and common architectural gotchas. You'll leave with a clear roadmap for seamlessly translating shared business logic into performant, cross-platform pixels
Clinton is a Distinguished Engineer at Capital One with a focus on Mobile and AI core platforms
**Swift On Android**
Marc Prud'hommeaux
The release of Swift 6.3 features official support for the Android platform. This is the culmination of over 10 years of effort to bring the Swift language to Android, first through a series of independent and uncoordinated projects and then eventually coalescing into an official Android Workgroup under the umbrella of the Swift project. The result is the Swift SDK for Android, a cross-compilation Swift SDK that can be used on macOS and Linux to compile Swift code into the various Android architectures as a native library.
But what can you actually do with Swift on Android? Far from being limited to just libraries for sharing business logic between Android and iOS, you can, in fact, use it to build and distribute entire apps. This talk will discuss the various ways in which the Swift SDK for Android can be used to create applications, from the lowest-level manual native interaction with the Android NDK and SDK, to synthesizing Java bindings generated with the nascent swift-java project, all the way up to creating full Jetpack Compose powered apps using [Skip.dev](https://www.google.com/url?q=http://Skip.dev&sa=D&source=calendar&usd=2&usg=AOvVaw3I5ILdv2sMo1xwliX7CkaF).
Swift is now a contender among the languages that can be used to build applications for both iOS and Android. While it is a newer entrant compared to the established players like Dart, JavaScript, and Kotlin, it features some distinct advantages that make it worth considering for your next app project.
Marc Prud'hommeaux has been developing apps for iOS and Android since 2008, and was the author of the very first ebook reader for the iPhone: Stanza. He has worked in a variety of roles over the years, designing and building apps for giants like Amazon, Bose, and the New York Times. In 2022 he started [Skip.dev](https://www.google.com/url?q=http://Skip.dev&sa=D&source=calendar&usd=2&usg=AOvVaw3I5ILdv2sMo1xwliX7CkaF) ([https://skip.dev](https://www.google.com/url?q=https://skip.dev&sa=D&source=calendar&usd=2&usg=AOvVaw3hCAQLAUiBQYGyWIa3Djpv)) with the vision of bringing Swift and SwiftUI application development to Android, and is one of the founding members of the Swift Android Workgroup. He is also the founder of the non-profit App Fair Project ([https://appfair.org](https://www.google.com/url?q=https://appfair.org&sa=D&source=calendar&usd=2&usg=AOvVaw2_5gond6tqviw59Pu0QKSj)) and an advocate for software freedom.
**How to find us:**
1680 Capital One Drive, McLean, VA 22102
We'll be located in C2 **100 A**. The area is publicly accessible. If you can't find it, you can ask the front desk for directions to the **C2 100 A**
**Attending Virtually?**
Zoom Link: [https://us06web.zoom.us/j/86441046804?pwd=l2Thmnyi92YAQmCd1iqbUuo9GRRl1R.1](https://www.google.com/url?q=https://us06web.zoom.us/j/86441046804?pwd%3Dl2Thmnyi92YAQmCd1iqbUuo9GRRl1R.1&sa=D&source=calendar&usd=2&usg=AOvVaw2MZCwwtil3TnK_8ktQz6p6)
Meeting ID: 864 4104 6804
Passcode: 324839
**Parking**:
You can park at
1680 Capital One Drive; this garage has a sign indicating public parking.
Or at the WEGMANS parking lot.
Where is AI in 2026 and Where is it Going? | Georgetown Campus
**A free, public workshop—no technical background needed**
In just the past 8 months, AI has advanced at a pace that stunned even leading experts. These systems aren’t science fiction anymore—they’re reshaping work, relationships, and even crime in real time.
This workshop explores where AI may be in the next 1–5 years and what that means for your daily life. Together, we’ll tackle urgent questions like:
* **Jobs**: Could AI lead to mass unemployment—or entirely new kinds of work?
* **Crime**: How might AI supercharge scams, hacking, and even physical crime?
* **Companions**: Will people form deep emotional bonds—or even romantic relationships—with AI assistants?
* **Society**: How do top researchers think these trends will shape our future?
**What you’ll get:**
* A fast-paced, beginner-friendly overview of today’s most powerful AI systems
* Live demos that reveal both the breakthroughs and the risks
* An interactive forecasting exercise where you’ll test your own predictions about AI’s impact
Come ready to explore a future arriving faster than most people realize—one that could transform not just how we work, but how we trust, connect, and even love.
Open Play with IM Oladapo Adu
Join us for a discussion and open play
Tuesdays at 7pm
Lamond Riggs/Huff Library
5401 South Dakota Ave., NE
Washington, DC 20011
If you cannot see the flier and instead see the default photo, it means the censorship engine is working. Try [https://www.meetup.com/rockville-chess-meetup/photos/33350169/511337001/](https://www.meetup.com/rockville-chess-meetup/photos/33350169/511337001/) .
Unity Game Engine Events This Week
Discover what is happening in the next few days
Sunday Code & Coffee - Apr 26
**☕ Code & Coffee \| Black Code Collective**
Pull up, plug in, and enjoy some good company.
Join us for a chill Sunday coworking session — bring your laptop and your current project (or no project at all). All skill levels welcome.
**Free to attend. Coffee & treats provided. Just show up.**
📅 **Sunday, April 26** 🕙 **10:30 AM – 12:30 PM** 📍 **Falls Church, VA**
Please note that we would be located on the 5th floor with the listed address below.
105 W Broad St, Suite #410 · Falls Church, VA 22046
Games Day!
Everyone is encouraged to get vaccinated, but not required. I just got mine. I don't want to get any of my friends sick! I will, however, be screening for a standard set of COVID symptoms. If you are showing any symptoms that could make people nervous, please postpone coming to the meetup till you're over it. While sneezing is not a COVID symptom, I think folks would rather not risk getting even a cold right now, so again please don't show up if this is the case, even if you're sure it is just an allergy. On the other hand, no masks are required, although feel free if it'd make you more comfortable.
General day of games! Whatever folks feel like playing. Bring your own or learn a new one! If you want to play a longer game, you might want to propose it on the meetup discussion to judge interest. I'll have snacks and soda on hand. Additional snacks or soda welcome. We usually order out for dinner and then continue on till 10pm.
The games we usually play tend towards those requiring more thinking than typical family or party games and they are usually in the 2-4 hour range. Photos from past meet ups can give you a sense of them. We do sometimes play lighter games though.
Hands-On: Natural Language to Structured Specs in AI Dev :: AWS Crystal City, VA
What if the best product requirement was a working prototype? Amazon built an empire on one principle: start with the customer and work backwards. Identify the durable need. Resist building until you know what you're solving - and for whom. Vibe coding doesn't abandon that discipline. It supercharges it.
Join us for an in-depth discussion on how natural language becomes structured specs, specs become architecture, and architecture becomes working software - in real time, in the room, on your machine.
Whether you're validating a product idea or accelerating a team's delivery, this is where the “Working Backwards” mindset meets the AI-native development stack.
**Featured speaker:**
* [AJ Bubb](https://www.linkedin.com/in/ajbubb/), Innovation Strategist and AWS veteran - for a hands-on session exploring Spec-Driven Development with AWS Kiro. \~ "*We're not just talking about it. We're building with it*!"
**Location:**
AWS Skills Center, 1550-G Crystal Dr, Arlington, VA 22202
**Drinks and Networking After:**
Tacombi, 1550 Crystal Dr, Arlington, VA 22202
**Description:** Join us at AI Innovators Network for our upcoming meetup in the Mosaic, which is dedicated to exploring the latest trends in Artificial Intelligence.
Whether you're an AI enthusiast, a professional, or someone curious about the intersection of technology and AI, this event is perfect for networking, learning, and sharing insights.
Connect with like-minded individuals from DC, Northern Virginia, and Maryland as we dive deep into the opportunities and challenges of integrating AI. Don't miss this opportunity to be part of the conversation driving innovation and progress in Artificial Intelligence.
Bowie Sci-Fi/Fantasy Game Factory
Playtesting Agent and Battle-scale of the Zone-17 role-playing and miniatures game.
Sunday Boardgaming @ Panera
Open gaming at Panera! New players welcome. We have many games on hand or you can bring your own. We are happy to teach or learn one of yours.
Soccer Zero
● Ultra-light ball (\~1/8th as heavy as a normal 5). This allows zero chances of ball causing brain injury. (Hence the name, Soccer Zero.) It's also nice to do toe kicks!
● Injury-based foul system. This means that the rules apply even for same-team-side fouls, too. You can use your hands to protect yourself from the ball; hand balls are only called if you did it to gain an advantage. Yellow cards will cause the fouler to sit out for 120 seconds. Strong kicks of balls to anyone's head, called "face kicks", or nuts (for male players only), are yellow-card fouls even though the ball is so light it doesn't matter as much. This penalizes inconsiderate play, something we really do care about. Reckless players or anyone getting a red card is banned. (Before heading, you need to have an idea of where other nearby players are.) So, as an example, if you kicked the ball at high speed to your own teammate's head you still have to sit out for 2 minutes.
● No out of bounds. This makes it more interesting and easier to ref.
● No offsides.
● No goalies for the senior team. (The senior team is the one that is ahead in points.) This rule is used in place of an offsides rule, since it implies you cannot win by sticking some fat player who stands in front of their relatively small Pugg goal all day long. We define a goalie to be any defender intentionally within the "goal area". In turn, this *goal area* is defined as the ground in front of the goal covered by the top of the goal, were the goal to be tipped forwards onto the ground, similar to what would happen if the wind blew strongly from behind and the stakes were not secured.
● Goal resizing. Sometimes a strong player comes on mid-game after teams were picked by the two captains. If someone like Ronaldo joins a team and/or both captains agree to goal resizing to make the game more balanced the game will be stopped and the goal sizes altered to make it more even. Please don't suggest team shuffling as a better method. It destroys the team spirit. If the switched player sucks, it will add insult to injury to him or her. On the other hand, if the switched player is good, past points stack against him or her, which also destroys the game integrity, much of which is about trying to get your team to win. Goal resizing and point multiplying (each point counts as 2 for the junior team) maintains game integrity and helps maintain balance and game intensity.
Games are in Silver Spring, MD. They are reffed. Clean red and blue pinnies are supplied when needed. A weekly invitation including a recap of the prior week's game is sent out to any players who want to read it. See here (https://www.meetup.com/safersoccer/boards/thread/23643732/0/).
RSVPs are required. The reason is that it should increase their own enjoyment. You see, the ideal number of players for a pickup soccer game is perhaps 6x6 - 8x8; some players won't attend if they think the turnout will be low, and others will just assume the game will be cancelled even though we always play. (As a practical matter, smaller games are less fun since the comics won't have the audience they need, but, they do have two hidden benefits: shorter, more intense games/workouts and fewer face kicks/yellow cards. So we play no matter how small or large.) So non-RSVPers are a little short sighted, since they don't seem to want to maximize their own enjoyment in the long run. Rational and sane players who have a good chance of attending RSVP a week early here [and in the subgroup](https://www.meetup.com/safersoccer/).
Location map (cut & paste url into a browser)(park on Plyers Mill):
secure.meetupstatic.com/photos/event/2/1/7/2/600_364808562.jpeg
Project Night at Taoti (register on Luma)
\-\-\-\-\-\- [REGISTER FOR THE EVENT HERE (ON LU.MA)!](https://luma.com/pqog5iij) \-\-\-\-\-\-
Join us for an evening of collaborative problem-solving as we work on a variety of civic tech projects together. Project needs vary but often include brainstorming, researching, writing, coding, or analyzing data.
Check out [our website](https://www.civictechdc.org/projects) for a list of projects which may make an appearance!
Meet other civic tech enthusiasts. Learn new skills. Contribute to a project to improve a local civic issue.
**All are welcome and collaboration is encouraged.** Laptops are recommended but not required.
**Where do I register?**
To better serve our growing community, we’re transitioning our event registrations to [Luma](https://luma.com/civic-tech-dc)!
**We still love Meetup**
Meetup has been an incredible platform for us to build and connect with our community. We’ll continue sharing upcoming events there so that new people can find us, but [Luma](https://luma.com/civic-tech-dc) will be our primary registration platform moving forward.
**Why we're making the switch**
Meetup’s registration system has some limitations, and we need more flexibility to manage sign-ups and engagement.
\-\-\-\-\-\- [REGISTER FOR THE EVENT HERE (ON LU.MA)!](https://luma.com/pqog5iij) \-\-\-\-\-\-
Unity Game Engine Events Near You
Connect with your local Unity Game Engine community
American Sign Language Beginners Meetup Group
We meet to learn and practice American Sign Language and to grow our familiarity with Deaf culture. Facilitated by hearing folks (with a connection to a professional interpreter) using Deaf-created content. People of all ASL skill levels are welcome! As we learn, we hope to connect more with the Deaf community in Central Ohio. Join us as you're able!
Come regularly or just once - whatever you're looking for! Each meetup will explore different topics related to ASL/Deaf culture, and will feature time to practice conversation with one another. Just bring yourself and a willingness to learn!
Board games at The Forge
The Forge does have a full bar and kitchen. There is no cover charge but they do request all attendees to purchase a minimum of ~$20 per person. Soft drink refills are $1 each. Please support our hosts so we can continue to provide great events for the group!
The Forge has a large library of games available for us to enjoy. Hosts and regulars will also provide numerous popular games but please bring any games you would like to teach and/or play.
Doors open at 6, and we expect gaming to be rolling by around 630. Please promptly end your games and clear out the space at 10pm when the bar closes.
We encourage socializing but do not permit disruptive behavior of any kind. Thank you for your continued commitment to providing a fun and welcoming space to veteran, newbie, and rookie gamers in the Columbus area.
Parking can be challenging. There is a parking lot behind the neighboring Mexican restaurant that is free and easy to walk from but it's a bit hidden.
What If Your AI Could Be a Team? - Chad Green
**Important time note:** Please plan on arriving between 5:30 and 6:00 as the elevators lock after 6 and you'll need to message us and we'll need to come get you.
The building address is 4450 Bridge Park
The entrance is 6620 Mooney St, Suite 400
You will need to scan your ID at the door to get a visitor badge.
**Abstract**
GitHub Copilot is powerful, but what if you could scale from a solo AI assistant to an entire team of specialized agents working in parallel? This session introduces Squad: an open-source framework for multi-agent orchestration that lets you define teams of AI agents with specific roles, responsibilities, and expertise.
We'll progress from Copilot basics to the Copilot CLI, explore how Agents add autonomy, and see how Instructions and Skills let you customize agent behavior. Then, the climax: a live demo where a Squad team of 3 agents (Lead, Developer, Tester) stands up and builds a working application in real-time, showcasing true multi-agent collaboration.
Whether you're new to AI or exploring how to scale your use of Copilot, this session will show you what's possible when agents work as a team.
**YouTube Link**
TBD
Unity of Columbus Resource Group for the Homeless – Volunteers Needed
The Unity of Columbus Resource Group for the Homeless is seeking compassionate volunteers who would like to help serve and uplift members of our homeless community. This group is dedicated to sharing kindness, resources, and support with individuals who may be experiencing difficult circumstances. Anyone with a heart for service is welcome to join us as we work together to make a positive difference in the lives of others.
Community members are also invited to contribute by bringing helpful items for those in need. Donations of items can be contributed at the meeting and will be distributed to assist members of the homeless community. Please consider joining us and sharing this opportunity with friends, family, or associates who may also wish to help. Learn more about Unity of Columbus at www.unityofcolumbus.org
or call (614) 267-4959. Together we can extend compassion, dignity, and support to our community. 💛
COhPy Monthly Meeting
**Improving Office in Franklinton**
Physical location:
Improving Office
330 Rush Alley Suite #150
Columbus, OH 43215
Schedule:
6:00 p.m.: Socialize, eat, and drink. Improving will be providing pizza and beverages.
6:30 to 8:00 pm. Main meeting and presentation(s).
Topic: This month Chris Pazsint will be talking about Agentic Coding. How does one use CLI Based Agents, and Agentic IDEs such as Cursor, Kiro, Antigravity? How to include agentic coding plugins for IDEs you already love such as Visual Studio Code.
We meet on the last Monday of each Month. Presentations are given by members and friends of this group. If you would like to do a presentation (small or large) on a python topic, please contact Central OH Python at centralohpython@gmail.com
NSCoder Night
Bring your work or your hobby, hang out, and code with us.
Follow @buckeyecocoa for more information.
Version Control for Unity
This meetup is a beginner-friendly session introducing version control for Unity projects, with a look at three common tools: Git, Perforce, and Unity Version Control. The goal is to help you understand what version control is, why it matters for Unity development, and what options are out there.
The format will likely be presentation-style, with live demos and time for questions throughout. You'll see each tool in action and learn how they fit into a Unity workflow.
What to Expect:
* An introduction to version control and why it's essential for Unity projects
* An overview of Git, Perforce, and Unity Version Control
* Demos of each tool in a Unity workflow
* Tips for getting started
* No prior version control experience required
* Resources for continued learning
All experience levels are welcome. Whether you're new to version control or already using one of these tools, this session will help you understand what each one offers.
Food and drinks provided. Join us to learn more about version control options for Unity.
![[UnityNYC] Official New York Unity User Group](https://secure.meetupstatic.com/photos/event/a/4/3/c/600_499482044.jpeg?w=3840)





























