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Game Programming

Meet with local professional and aspiring video game developers.
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Frequently Asked Questions

Yes! Check out game programming events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.

Discover all the game programming events taking place this week here. Plan ahead and join exciting meetups throughout the week.

Absolutely! Find game programming events near your location here. Connect with your local community and discover events within your area.

Game Programming Events This Week

Discover what is happening in the next few days

Play at the Library: A Video Game Showcase
Play at the Library: A Video Game Showcase
*A series of pop-up arcades of locally-made games!* The Washington, D.C. Chapter of the International Game Developers Association (IGDA DC) has partnered with the D.C. Public Library to host a series of showcases at library branches across the city. **At these showcases you can come play games made by local developers and learn about how those games were made!** Saturday, June 27, 2026 1-5pm Dorothy I. Height/Benning Neighborhood Library 3935 Benning Rd NE, Washington, DC 20019 (Near the Minnesota Avenue Metro Station) Family-friendly and appropriate for all ages (recommended for children ages 7 and up mainly because video game controllers are hard for younger children to use.) Come out and support your local community of game developers!
Young Professionals Social Club: Nationals Home Game Socials (20s & 30s)
Young Professionals Social Club: Nationals Home Game Socials (20s & 30s)
Young Professionals Social Club: Nationals Home Game Socials (20s & 30s) ​Are you in your 20s or 30s looking to expand your social circle, grab a drink, and catch some live baseball without breaking the bank? This is the group for you! ​We are a vibrant community of local young professionals who meet up for every single Nats home game. Whether you are a die-hard baseball fan or just in it for the social scene, you’ll fit right in. If the Nats are playing at home, we are there! ​What We Are About ​Our events focus on high-energy, low-stress environments. We love utilizing standing room only tickets and affordable season passes to keep things budget-friendly, but regular ticket holders are always welcome! ​Standing room areas (like the outfield bars and concourse decks) give us the freedom to move around, mingle, and actually talk to each other—no being stuck in a single stadium seat all night. ​Every Home Game: No guessing when the next meetup is. If there is a game at the stadium, we are gathering. ​Socialize: Meet new friends, network with fellow local professionals, and find your crowd. ​Eat & Drink: We always kick things off with pre-game drinks or hang out at the stadium's best social spaces. ​Zero Pressure: You don’t need to be a baseball expert. Come for the game, stay for the conversations. ​Who Should Join? ​If you are in your 20s or 30s, live in the area, and want a fun, consistent way to get out after work or on the weekends, hit that "Join" button. ​Check the schedule, grab your tickets, and we'll see you at the ballpark!
Loric Games IGDA Meetup
Loric Games IGDA Meetup
Make games? Fund games? Dream about making games? *This one's for YOU!* IGDA DC and Loric Games are joining forces with support from Arlington County for a night where the DMV's game dev community shows up in one room. Students, hobbyists, seasoned devs, artists, investors, and the curious-but-haven't-started-yet are all invited! Show off what you're building in our open show-and-tell session (prototypes, jam games, or half-finished chaos), get live portfolio feedback from the Loric team, and meet the people who make, fund, and champion games right here in the DMV. If you'd like to be part of the show-and-tell session, submit your videos here: https://forms.gle/qP3TAtixo7NzEsYc8 So bring a build, a portfolio, a business card, or just your curiosity. This is the time to share your work, meet collaborators, and maybe even find your next opportunity. See you there! GMU's Pilot Space (First floor of Vernon Smith Hall) is accessible via the Virginia Square GMU Metro station, with plenty of street parking and a parking garage nearby. * Follow IGDA DC: https://www.meetup.com/igda-dc/ * With support from Arlington Economic Development (AED): https://www.arlingtoneconomicdevelopment.com/
June Grand Gaming Melee
June Grand Gaming Melee
At long last, construction work at Arlington Central Library is complete, at least in the area that’s most important to AARGGH: the auditorium. The librarians are delighted to welcome us back for the first Grand Gaming Melee there in nearly three years. As in pre-construction days, we’ll have board games, card games, dice games, tile games, and just about every other kind of game that can be played on a tabletop. Bring games you want to play, or come without games and play what others bring. If you see a new one you want to try, there will be plenty of people eager to teach you. Don’t forget snacks! You’ll need to replenish your energy during the day, so please bring something delicious to share. Cookies, crackers, and pretzels are popular options, as are sodas and juices. Some people bring doughnuts, cupcakes, or other substantial sweets; these are always appreciated and disappear quickly. Others may provide healthy treats of fruit and vegetables – we appreciate everything you bring to share! **AN EXTREMELY IMPORTANT NOTE:** While the library welcomes us with open arms, it does not offer us an open refrigerator. Due to remodeling in the building, we no longer have access to a kitchen. **If you bring any drinks or foods that should remain chilled, you must bring a cooler for them.** Your host – as always – will bring a couple of coolers filled with freshly brewed iced tea and excellent store-bought lemonade. Undoubtedly there will be demand for more drinks than he can carry, so a few attendees should heed the call of the thirsty. If you bring something else to drink, please provide cold storage for it. You may want to coordinate such an effort with your fellow players to supply maximum variety of beverages with a minimum of containers; feel free to post comments on this page for this purpose. Food and drink will be deployed on the stage at the front of the auditorium to separate it from the playing area. Official start time is 10:30am, but you may arrive as early as 10:00am to help with setup. Cleanup begins around 4:00pm (or whenever you decide that you can’t squeeze in one more game before the end of the event). The librarians appreciate our vacating the auditorium by 4:30pm, and by “appreciate” they mean that our compliance determines whether we’ll be invited back for another Grand Gaming Melee. Arlington Central cleanup instructions: * Place all trash in the bins provided. Make sure that no scraps of paper, cardboard, or food remain on the floor. * Leave the tables and chairs where you used them. The next group can deal with setup the same way we did.
Boards Games @ Third Hill Brewing Co.
Boards Games @ Third Hill Brewing Co.
Come out to [Third Hill Brewing Company](https://www.thirdhillbrewing.com/) and play some board games! Serving food with their variety of drinks so come and fuel up for the games. Learn about new games, play games, meet new friends, and have a good time! All ages and levels of experience/knowledge of games are welcome as long as you have a willingness to learn and/or teach your games. Host will provide some games but as always, you are welcome/encouraged to bring your own (recommended you know them and/or ready to teach them). Please be aware that there is no direct parking but there is nearby parking garages. **NTBG** is a safe environment for all to have fun. Bullying/harassment is not tolerated.
Play for Choice: Fun for the Fund
Play for Choice: Fun for the Fund
Do you love games, meeting people, AND ensuring that people in the DMV have access to safe abortions? We have the event for you! Please join DC Gaming Group and [DC Abortion Fund (DCAF)](https://dcabortionfund.org/) for **Play for Choice: Fun for the Fund.** **When**: June 25th, 2026 - 7PM **Cost**: $25 - pay at the door or pre-pay [via Eventbrite](https://www.eventbrite.com/e/play-for-choice-fun-for-the-fund-tickets-1991068808404?aff=oddtdtcreator). The ticket fee is your donation to DCAF! **Where**: GameOn Bar and Arcade, U Street **Your Mission - If You Choose to Accept It:** You will complete activities in the provided Quest Log. Activities range from playing arcade games to socializing with other guests. As you complete a quest, a host from DCGG will “stamp” your Quest Log for that slot! Inspired by the prize counters of old, you can then choose your reward: more tokens for games, a small trinket, or entering into a raffle for each quest completed. DCAF will be providing some great raffle prizes - you won’t want to miss out! Starter tokens will be provided, thanks to a generous donation from GameOn. You will need to purchase any additional tokens you may want after the starter set or elect to spend your Quest Log completions on more tokens.
MoCo Code & Coffee June (@ Bethesda Green)
MoCo Code & Coffee June (@ Bethesda Green)
MoCo Code and Coffee is an inclusive, informal, co-working session. We're community-led and community-run by devs, for devs. People of all skill levels are invited. Especially new devs! Bring a laptop, ideas, and we'll provide the coffee and snacks. Huge thank you to our new venue sponsor, Bethesda Green. Bethesda Green is a 501(c)(3) nonprofit working to build a more sustainable local economy. As an incubator, connector, and community partner, Bethesda Green supports mission-driven startups through the Innovation Lab, helping social-impact founders grow into thriving, purpose-driven businesses. Consider signing up for their newsletter here: https://bethesdagreen.org/subscribe-to-the-bethesda-green-monthly-newsletter/ **Here's how Code & Coffee works** At 2:30pm, everyone introduces themselves and briefly mention what brought them to Code & Coffee today (project, homework, networking, etc.) Round 1: 1. Your name 2. What you're working on 3. What you can help others with Round 2: * Job opportunities you're hiring for OR announce that you are looking for one. If none, that's cool. Round 3: * Community events you wanna plug. If none, that's cool too. **After the introduction circle, everything is self-organized!** 1. For the rest of the day, folks work on their projects, providing one another with help, and/or socialize. It's fully up to you. Photos and video will be taken at this event for use in our social media. If you'd rather not appear in any of them, just let us know ahead of time and we'll make sure to keep you out of the shots. **Location** We will be at Bethesda Green. This location is on the second floor of the Capital One Building. Enter the main building as if you are headed to Capital One, then go up the stairs to your right. PLEASE NOTE: There is no working elevator at this time, stairs only. 4825 Cordell Avenue, Suite 200 Bethesda, Maryland 20814 The event will be held in the conference room and shared workspaces of Bethesda Green. Light refreshments (coffee and tea) and snacks will be provided. **Parking** * Participants may park on the street or in nearby parking garages. **Public transit** * Located near near the **Bethesda** metro station (Red Line).

Game Programming Events Near You

Connect with your local Game Programming community

[Eric Rico: From Joints to Gestures: Reading Hands in Unity] (In-Person) #13
[Eric Rico: From Joints to Gestures: Reading Hands in Unity] (In-Person) #13
Let's get together and listen to **[Eric Rico](https://www.linkedin.com/in/ericrico/)** from Unity3D (**From Joints to Gestures: Reading Hands in Unity**). A hand tracker gives you joints, not a gesture. This talk shows how you get from raw joints to a "thumbs-up" in Unity: the pipeline that cleans up the data, how a gesture becomes a few 0-to-1 values within tolerance, and why orientation matters as much as finger shape. Includes a live demo of tuning gesture thresholds. Eric also runs the **[Columbus Unity User Group](https://www.meetup.com/columbus-unity-user-group/)**. Check it out! ***Bring your laptop and expect to write some (non-AI-generated) code!*** Food and drinks will be available. **LOCATION:** 6515 Longshore Loop, Suite 300, Dublin, OH 43017 **FREE PARKING:** 6725 Longshore Street, Dublin, OH 43017
Unity GameDev Hangout (Topic TBD)
Unity GameDev Hangout (Topic TBD)
*We'll update this with the specific topic(s) once they're set for the month.* A relaxed, community-driven Unity GameDev meetup. No strict agenda — just developers getting together to talk shop, share projects, and exchange ideas. Some topics that may come up (based on attendee interest): * Frame Debugger & performance tooling * Addressables & additive scene workflows * Input System, localization, responsive UI * AI integration approaches * DevOps & LiveOps experiences * Full lifecycle: idea → cross-platform publishing * Favorite Asset Store tools and hidden gems * Weird Unity quirks we've all run into Nothing is locked in. Bring a project if you'd like, bring a question, bring a lesson learned — or just come hang out and meet other developers. All skill levels welcome. Food and drinks provided.
(Cross-Posting) From Joints to Gestures: Reading Hands in Unity
(Cross-Posting) From Joints to Gestures: Reading Hands in Unity
Do **NOT** sign up to this one and sign-up at https://www.meetup.com/columbusjs/events/313386504/ ======================================= A hand tracker gives you joints, not a gesture. This talk shows how you get from raw joints to a "thumbs-up" in Unity: the pipeline that cleans up the data, how a gesture becomes a few 0-to-1 values within tolerance, and why orientation matters as much as finger shape. Includes a live demo of tuning gesture thresholds. Food and drinks will be available. **LOCATION:** 6515 Longshore Loop, Suite 300, Dublin, OH 43017 **FREE PARKING:** 6725 Longshore Street, Dublin, OH 43017
Unity GameDev Hangout (Topic TBD)
Unity GameDev Hangout (Topic TBD)
*We'll update this with the specific topic(s) once they're set for the month.* A relaxed, community-driven Unity GameDev meetup. No strict agenda — just developers getting together to talk shop, share projects, and exchange ideas. Some topics that may come up (based on attendee interest): * Frame Debugger & performance tooling * Addressables & additive scene workflows * Input System, localization, responsive UI * AI integration approaches * DevOps & LiveOps experiences * Full lifecycle: idea → cross-platform publishing * Favorite Asset Store tools and hidden gems * Weird Unity quirks we've all run into Nothing is locked in. Bring a project if you'd like, bring a question, bring a lesson learned — or just come hang out and meet other developers. All skill levels welcome. Food and drinks provided.
Board games at The Forge
Board games at The Forge
The Forge does have a full bar and kitchen. There is no cover charge but they do request all attendees to purchase a minimum of ~20 per person. Soft drink refills are 1 each. Please support our hosts so we can continue to provide great events for the group! The Forge has a large library of games available for us to enjoy. Hosts and regulars will also provide numerous popular games but please bring any games you would like to teach and/or play. Doors open at 6, and we expect gaming to be rolling by around 630. Please promptly end your games and clear out the space at 10pm when the bar closes. We encourage socializing but do not permit disruptive behavior of any kind. Thank you for your continued commitment to providing a fun and welcoming space to veteran, newbie, and rookie gamers in the Columbus area. Parking can sometimes fill esrly. There is additional parking lot behind the neighboring Mexican restaurant that is free and easy to walk from but it's a bit hidden.
CABS Boardgaming Friday 7/10
CABS Boardgaming Friday 7/10
BACK TO CABS!!! Come to CABS Friday 7/10 & Saturday 7/11 - return to CABS as we come back from Origins and the 4th of July Holiday Break. Come play the new games added to the library at Origins!!!
Customize the IDE: Building Extensions for Visual Studio Code - Alan Barber
Customize the IDE: Building Extensions for Visual Studio Code - Alan Barber
**Important time note:** Please plan on arriving between 5:30 and 6:00 as the elevators lock after 6 and you'll need to message us and we'll need to come get you. The building address is 4450 Bridge Park The entrance is 6620 Mooney St, Suite 400 You will need to scan your ID at the door to get a visitor badge. **Abstract** *Customize the IDE: Building Extensions for Visual Studio Code* Visual Studio Code is one of the most widely used development environments today, and much of its flexibility comes from its extension ecosystem. Extensions allow developers to customize the editor with new features, integrations, and workflow improvements tailored to their needs. In this session, we’ll cover what extensions are and the different types available, including full extensions written in TypeScript or JavaScript, along with lighter-weight extensions such as color themes, language packs, language support, code snippets, and keymaps. We’ll also look at practical reasons a developer might create an extension, from automating repetitive tasks to adding custom tooling. The session includes a hands-on walkthrough of creating a new extension, testing it locally, and understanding the basic project structure. We’ll close with a brief overview of how extensions are packaged and published to the Visual Studio Marketplace and other distribution options. **YouTube Link** TBD