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Unreal SF Game Jam @ Gray Area | Monday @ 5PM

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Unreal SF Game Jam @ Gray Area | Monday @ 5PM

Details

Unreal SF Game Jam #UESFGJ

Rules

Team reps sign up in-person on the first day
Team Max Size limit: 3 (2 others can be online)
Unreal Engine templates allowed
FAB asset packs and plugins NOT allowed
AI use is NOT allowed for art generation.

Join our Discord to find teammates here: https://linktr.ee/unrealsf

-Submissions and voting will be through Itch.io.

-The first day is in-person. The remaining 6 days are virtual.

-Theme will be revealed at beginning of event.

-Winners and awards announced July 21st.

-All skills and ages are welcome!

Objective:

Your objective is to spend a week creating a prototype that can be played through in 10 minutes or less.

Optional Guide:

-Day 1 and 2 - Planning and Experimenting - Create a Discord for your team. Create a list of mechanics that fit the theme, pick a decision maker, Pick from that list of mechanics to be implemented. Decide who is in charge of specific features. Create a simple roadmap for when these features should be done. Create a project page on itch.io. Decide on how you will share the project (source/version control); Perforce is recommended and integrates nicely with Unreal Engine. Experiment and learn to fill missing knowledge.

-Day 3, 4, and 5 - Implementation - Trust your decision maker, be proactive, ask questions, and do your best. Also be considerate and patient; Game Jam short deadlines tend to make team experiences very intense. That's a good thing! Remember that how you conduct yourself as a teammate will be remembered beyond this week.

Day 6 and 7 - Polish - IF your core experience is finished and there are NO BUGS, create your own art, SFX, 3D art, VFX, UI art, to direct your players. Make objectives more clear and tell your players when they are doing the right or wrong things. Allow for time to Zip and upload your project, and fill out the Submission details in Itch.io.

When in doubt, trust your decision maker.

When the game jam is finished, hopefully UESFGJ has walked you through creating a solid prototype that has lots of potential, and maybe you made friends in the process! Now would be the time to connect if you haven't already and plan next steps.

Sponsors

UNREAL SF

Simulation Sessions

Possibly Epic Games

And awards TBD

Unreal SF Link Tree: https://linktr.ee/unrealsf

If you have questions or are looking for teammates, join our Discord!

UESFGJ on Itchio

https://itch.io/jam/unreal-sf-game-jam

Agenda

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Hosted By

Ari Kalinowski, Community Leader

www.delta.center

△ARK is an experimental atelier that explores near and far future scenarios where biological and ecological systems interweave with computer networks at the human and civic scale, often in the context of dramatic climate change (or cataclysm).

The studio draws influence from the Jewish Mystical tradition, ecological movements, post-cyberpunk literature, manga and anime, Japanese poetry and post-industrial music from China.

Robert Grasso, Game Designer

I am a Game Designer with 10 years of experience from modding to indie projects with 2 shipped titles as of Dec 2023. I am passionate about building gameplay experiences that inspire and introduce new ideas. Love sharing my passion by offering crash courses and tutoring for Unreal Engine.

Matthew Guay, AI and Games Lead

✨🦃✨

Samuel Higgwe, Founder | 3D Archviz Artist

Architecture Visualizer

3D Artist and Virtual Reality Creator

Computation Design Artist

Metaverse Architect

Sam Green, Unreal Education

Complete your event RSVP here: https://communities.unrealengine.com/events/details/epic-games-san-francisco-presents-unreal-sf-game-jam-gray-area-monday-5pm-2025-06-16/.

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