
What we’re about
Hello and welcome to Wyrd West London Dungeons & Dragons! 🐉🧙♂
What is WW?
- A club you can attend to play or run games of D&D (or any other TTRPG!)
- With a focus on creating a welcoming & inclusive environment
How does it work?
- Members of the WW community run games each week, and other members sign up to play in them - simple as that
- Some games are one-shots (only lasting one session), some are campaigns (ongoing games usually lasting months), or mini-campaigns (lasting 2-5 sessions)
How do I get involved?
- RSVP to one of our events to play in a game
- Or submit this form if you’d like to run a game
- Note: you must be 18+ to attend
Does it cost to attend?
- Nope, WW is free for both players and DMs
- We have a Patreon page for our particularly enthusiastic members, but this is completely voluntary
Where/when/how?
- Where: At The George IV pub in Chiswick, in their function room named the Boston Room
- When: Every Tuesday from 7-11pm
- How: Arrive at the event, an organiser will welcome you and direct you to your table, and the DM will take over from there
- Join our Discord server to get the latest updates and interact with the rest of the community
Important Links
Any further questions please reach out to an organiser, and we hope to see you next Tuesday!
Upcoming events (1)
See all- Wyrd West London Dungeons & DragonsThe George IV, Chiswick, London
🐉 WELCOME TO WYRD WEST🐉
🏰 We’re playing in The George IV in Chiswick in their function space, The Boston Room
💬 Join our Discord Server
🧙♂ Let us know if you’d like to DM at Wyrd WestHow to Join a Game:
Peruse this week’s games menu below. Once you’ve found a game you like with seats available, RSVP to the event and tell us the game in the prompt. An organiser will be in touch to confirm your spot via Meetup or Discord.If all games are full, feel free to RSVP and we’ll be in touch if a spot becomes available.
If you're a D&D newbie, look out for games marked as Beginner friendly!
(All spaces are first come first serve and 18+)
Games Menu:
One Shots:
1."Arboreal Adventure", GMed by Noodle- Returning from a successful campaign, adventurers arrive at a once-familiar village beneath the shadow of the Daggerridge Mountains—only to find it unraveling under fear, silence, and suspicion.
- Content Warnings: Religious corruption, social injustice/mob tension
- NB: This is a redux of a previous one-shot - familiar setup but with a few tweaks
- Max Players: 5 [FULL]
- System: D&D 5e 2014, level 5
- Beginner friendly
- Character sheets provided but feel free to bring your own
2."That Scoundrel, Robin Lightfingers", GMed by Jack
- That scoundrel, Robin Lightfingers, destroyed your lives, and worse, your honour. But swashbucklers like you don't take such things lying down. You're blazing towards a final showdown on the sunstruck cobbles of Port Astra Maria with fire in your hearts and vengeance in your eyes. Or you would be, if you hadn't just fallen into another one of Robin's traps (the rogue!). So twirl your cape, your pistols, your rapier, your moustache if you have one... honestly, twirl anything that isn't nailed down, and get ready for an evening of intrigue, melodrama, swordfighting and hats. So many hats.
- Max Players: 4 [FULL]
- System: Hat or No Hat (It's like Lasers and Feelings, but with paper hats)
- Beginner friendly
- Character sheets provided
3."Tower of the Mad Mage", GMed by Jarek
- After weeks idling in the inn without work, the party's quiet routine shatters as fate sets an unexpected adventure in motion.
- Max Players: 5 [Seats available]
- System: D&D 5e 2014, level 2
- Beginner friendly
- Bring your own character sheet
Mini-campaigns:
4."Dark Waters of Deloc", GMed by Perry- Something sinister is going on in Deloc. The fog is never going away, people are disappearing, and there is something in the harbor. Great place to be an adventurer.
- Max Players: 5 [FULL]
- System: D&D 5e 2014, level 7
- Beginner friendly
- Bring your own character sheets
- 2 sessions
Campaigns:
5. "Chronicles", GMed by Mark- An unlikely alliance with Captain Black Skull, a mysterious treasure, the open sea and more questions than ever. What will this cycle bring? One thing is certain: you're about to meet another Jack. Will you uncover more of the truth behind his appearances? Has the threat already crossed your path, or yet to reveal itself?
- Max Players: 7 [FULL]
- System: D&D 5e, level 5
6. "Out of Darkness", GMed by Sam
- Dragon heist successful and escape back to Lake Balka achieved. But what of the consequences of your actions...?
- Max Players: 5 [FULL]
- System: D&D 2024, level 11
7. "Chunky Campaign", GMed by Ariel
- Act 3: Adventurers on land
- Max Players: 7 [FULL]
- System: D&D 2024, level 7
8. "Ballad of Odwynd Dale", GMed by Finn
- Max Players: 6 [FULL]
If you have any questions drop a message to Alex or Ariel in the discord. See you next Tuesday! 🎲🧙🐉