Wyrd West London Dungeons & Dragons
Details
🐉 WELCOME TO WYRD WEST🐉
🏰 We’re playing in The George IV in Chiswick in their function space, The Boston Room
💬 Join our Discord Server
🧙♂ Let us know if you’d like to DM at Wyrd West
How to Join a Game:
Peruse this week’s games menu below. Once you’ve found a game you like with seats available, RSVP to the event and tell us the game in the prompt. An organiser will be in touch to confirm your spot via Meetup or Discord.
If all games are full, feel free to RSVP and we’ll be in touch if a spot becomes available.
If you're a D&D newbie, look out for games marked as Beginner friendly!
(All spaces are first come first serve and 18+)
Games Menu:
One Shots:
1."AH, DANG! MOTHMAN WON’T MOVE OUT", GMed by Jacob
- When he appeared at your door, you decided to let him crash here for a while. But he’s overstaying his welcome, and now you’re stuck with Mothman. And he’s definitely chewed on your dress shirt! It’s time to help Mothman fix his problems so he’ll stop hogging your couch!
- [As a heads up this will be quite role play/improve heavy and will rely on players who are happy with that.]
- Max Players: 4 [FULL]
- System: AH, DANG! MOTHMAN WON’T MOVE OUT (Lasers & Feelings hack)
- Beginner friendly
- Character sheets provided, but you're welcome to bring your own.
2."The Nexus Laboratory - Trial & Error", GMed by Josh
- High on the frozen ridges of the Arctic tundra lies the Nexus Laboratory, a steel-walled fortress of science and sorcery. You were hired for a simple job: deliver a sealed crate to a group of researchers hidden away in the mountains. But when the storm howls and the nature of the research project starts to becone clear, your fate and potentially the entire realm will be in your hands.
- TLDR: A mixture of medieval fantasy and science, wrapped up in what appears to be a fairly short oneshot!
- Max Players: 4 [FULL]
- System: D&D 5e, level 4
- Bring your own character sheet
3."Adrift in the Ghost Archipelago", GMed by Zen
- The Ghost Archipelago has returned. A vast island chain, covered in the ruins of ancient civilizations, the Archipelago appears every few centuries, far out in the southern ocean. At such times, pirates, adventurers, wizards, and heroes all descend upon the islands in the hopes of finding lost treasures and powerful artefacts.
Do you have what it takes to survive exploration of a legendary location filled with numerous deadly threats? - Max Players: 5 [FULL]
- System: D&D 5e, level 5
- Bring your own character sheet
Campaigns:
4."Rise of Tiamat", GMed by Jarek
- One seat is available on this long-term campaign, initially as a guest spot then a permanent spot if everybody vibes.
- Max Players: 6 [FULL]
- System: D&D 5e, level 7
5."Chronicles", GMed by Mark
- Max Players: 7 [FULL]
- System: D&D 5e, level 7
If you have any questions drop a message to Alex, Finn, Ariel or Sandra in the discord. See you next Tuesday! 🎲🧙🐉
