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Synesthezic: Visualization in Music Creation

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Jenny M.
Synesthezic: Visualization in Music Creation

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Come join us for a night of casual conversation with the great artstech brains from Patatap.com, Keezy, and Seaquence.org making amazing things for music and visualization lovers everywhere!

Jono (http://jonobr1.com/), creator of Patatap.com (http://patatap.com) and Patatap iOS app:

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Jono Brandel relies on the combination of two fundamental disciplines: graphic design and computer programming. The results of this mixture vary in form, but usually have a screen-based component. He explores procedural aesthetics.

Jono studied Design | Media Arts with a minor in Latin at UCLA. He went on to receive two artist grants one at cheLA and the other at Fabrica. He is now part of the Data Arts Team in Google’s Creative Lab. His work has been showcased at the Tate Modern, OFFF, and HAMMER Museum. He has also had the pleasure to perform alongside Boys Noize, Deadmau5, Crystal Castles, and many others accompanying their music with moving image.

Luke Crawford (http://tlvx.net/), engineer for Keezy iOS app and Keezy Desktop (beta) (http://keezy.co/play):

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Luke Crawford is a software designer and engineer who's worked most of his career in the intersection of arts and technology.

Recently, at the software studio Elepath, he helped make the music app Keezy and the photo narrative site Exposure.

Previously he's spoken at ArtsTech NYC about his work on the music sharing site Muxtape. He's also worked at Pivotal Labs, Kickstarter, hitRECord, and was on the founding team at Joyent.

Gabriel Dunne (http://www.gabrieldunne.com/) & Ryan Alexander, co-creators of Seaquence.org (http://seaquence.org):

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Gabriel Dunne is an interdisciplinary artist and designer. He creates experiences of light, sound, and form, utilizing software, audio/music/sound, animation, and installation. He incorporates geometry, code + technology, natural systems, structure, phenomenon, and generative processes into his work, demonstrating a polymathic focus on the connections between subjects that spans many mediums and influences.

His projects have been shown in internationally at conferences and exhibitions including New York MoMA, SIGGRAPH, Japan Media Arts Festival, Barcelona Festival Sonar, Interferenze Italia, and numerous publications. He is a San Francisco native, and holds a B.A. in Design | Media Arts from UCLA.

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Meara O'Reilly (http://www.mearaoreilly.com/), sound artist and educator in residence at the Exploratorium.

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Meara O'Reilly is a sound artist and educator in residence at the Exploratorium.

She is currently developing an iOS app and album based on auditory perception and Euclidean geometry. Her blog Illusion Songs (http://illusionsongs.tumblr.com/) is a collection of auditory illusions as found in indigenous folk practices, popular music, and scientific research.

Meara has created several works for the Exploratorium including a permanent exhibit called Chladni Singing (http://mearaoreilly.com/index.php?/project/chladni-singing/) and a 72-channel audio installation in the Kanbar Forum based on beat frequencies. Recently she contributed to the Song Reader (http://www.popupmagazine.com/song-reader-issue/) issue of Pop-Up Magazine (http://www.popupmagazine.com/about-us/) at Davies Symphony Hall. In 2012 her collaboration with design firm Snibbe Interactive on cymatic concert visuals for Björk's Biophilia (http://mearaoreilly.com/index.php?/project/for-bjoerks-biophilia/) was included in the world tour.

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Mary Franck (http://www.maryfranck.net/) is a media artist and creator of Rouge, a live visuals tool and programming framework.

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Mary Franck is a media artist and developer who creates visceral, contemplative experiences entwined and in contrast with contemporary digital technology. Working in installation and performance, she uses real-time video to embody themes of memory, alienation and obsession.

Mary holds a B.A. in Conceptual and Information Art from SFSU. Her art has been presented at Million Fishes, The Lab, the San Francisco Electronic Music Festival, the Gray Area, CounterPULSE, Z-Space, Joyce SoHo, Soundwave Biennale, Decibel Festival, Mutek Festival, and the Société des Arts Technologiques.

As a media developer she has done commercial work with Obscura Digital, Bot & Dolly, and [Name the Machine] for clients such as Bassnectar, Beck, SFMoMA, NASA, Spotify, Google, and the royal family of Abu Dhabi. She recently released Rouge, a live visuals tool and programming framework.

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