Next Meetup

TensorFlow 2.0 (Google) X DSSG
Before we end Q3 2018, we are very glad that Google's Tensorflow Engineering is in town and are going to speak about Tensorflow 2.0 which is about to be release. The team will also be sharing some recent updates in the world of Machine Learning. Due to the nature of contents, this event is most suited for TensorFlow users and Machine Learning aspirants. Below are the details. Schedule - 1000 - 1030: Registration & Networking - 1030 - 1115: What is New with Tensorflow - 1115 - 11.45: Making Machine Learning Useful to Game Developers - 1145 - 1200: Q&A - Networking Title: What's New with TensorFlow Abstract: TensorFlow 2.0 is coming. We will give you a glimpse of the planned changes, and describe our plans to make the transition as painless as possible. Also, we will give you an overview of the many alternative platforms your TensorFlow can train and run on, including Swift, JavaScript and mobile devices. Speaker Bio: Frank Chen is a Software Engineer at Google Brain, working to help make TensorFlow and TPUs faster and easier to use for everyone. Before Google, he worked on online education platforms as one of the founding software engineers at Coursera. When not working, Frank enjoys photography and musical theater and has seen over 30 Broadway shows. Frank has Bachelor's and Master's degrees in Computer Science from Stanford. Duration: 45 mins Talk 2: TITLE: Making Machine Learning Useful to Game Developers Abstract: Computer games are a huge part of modern society, and many projects are afoot to build agents that play side-by-side with humans. But, beyond these "bots", how can machine learning help game developers? We will explore how machine learning can affect the way games are built, published, and played. I'll cover the latest research and models that let you spot toxic players, generate beautiful neural art, control NPCs, and more. Speaker Bio : Wolff Dobson is a Developer Programs Engineer at Google, Inc specializing in machine learning and games. Before Google, he worked as a game developer for 12 years, including writing AI for the NBA2K series and helping design the Wii MotionPlus. He has a PhD in artificial intelligence from Northwestern University. DURATION: 30 mins RSVP Details: - Opens: 15 Sep 2018 (Sat), 12:00 PM - Closes: 26 Sep 2018 (Wed), 06:00 PM Please note of our new attendance policy (https://www.meetup.com/DataScience-SG-Singapore/events/228169542/). Attendees are REQUIRED to RSVP to the event to be allowed into the venue. People who are neither in the "going" nor "wait" lists will be turned away. Please be considerate and update your RSVP if you are not able to make it.

Google Singapore

Mapletree Business City II, 70 Pasir Panjang Road, #03-01 · Singapore

Respond by: 9/26/2018

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