Next Meetup

The Secret to Success in Indie Games
In this talk The Molasses Flood Founder and CFO Gwen Frey outlines her strategy for starting an indie studio and launching a successful indie game. She will use examples from her experience co-founding The Molasses Flood, detailing what worked and what didn't work for their team as they built their studio and launched their flagship title The Flame in The Flood. Please note: By attending our meetings, you agree to our safe space policy (http://www.bostonindies.com/safe-space-policy/).

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What we're about

Boston Indies is a community of dedicated independent game developers in Massachusetts and the surrounding area. We define ourselves in connection with our community spirit and our group objectives. We gather in person once a month to talk about the art and craft of making video games, and to share our work with each other.

Our goals are to:

• Foster a sense of community among Boston’s independent game developers

• Facilitate the monthly meetup and other related community events

• Encourage developers to create games independent of large budgets and large company ties.

• Provide a safe environment to obtain critical feedback on game development works in progress.

• Serve as a brain trust for important information sharing among local independent developers

We are completely agnostic with respect to technology, development platform, game type, and scope of game development. As long as you show up with an open mind and a helpful attitude and you are committed to making your own games, on your own terms, you are welcome to join us.

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