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About us

This group is for people interested in exploring code as a creative medium. It's also for helping people find creative collaborators. (AI stuff is off-topic)

"Who should join?"

  • Anyone, at any skill level, who's interested in programming in the context of the arts—whether visual, or sonic, or tactile, or interactive, or whatever you happen to be interested in.

"What will we do at the mostly-causal, online and/or in-person events?"

  • Show each other projects we're working on, casually or in structured show-and-tells
  • Collaborate or help each other with projects
  • Teach each other skills, informally or via workshops
  • Program, sometimes wordlessly, in a shared space
  • Make cool stuff
  • Go to museums or galleries
  • Haunt the library
  • Play with a pen plotter (AxiDraw SE/A3)

Also… we have a discord!

Upcoming events

1

See all
  • Processing Community Day

    Processing Community Day

    The Company, 2101 W 29th Ave, Denver, CO 80211, USA, Denver, CO, US

    A free one-day conference-shaped celebration of creative coding, art, and open source! Coffee, talks, demos. No creative coding or programming experience required.

    NOTE: We were unable to secure wheelchair-accessible venue.

    "Processing Community Day (PCD) is a worldwide series of community-led events celebrating art, code, and open-source creative tools. Events are organized by local communities around the globe."

    SCHEDULE

    • 11:00am - Coffee, opening remarks
    • 11:30 - Lightning talks
    • 12:30 - Lunch
    • 1:30 - TBD - Mystery workshop or talk
    • 2:00 - Break
    • 2:10 - Talk: Small videogames with big ambitions | Rafael Fajardo
    • 2:55 - Break
    • 3:05 - Talk: The Depth of Words | Joel Swanson
    • 3:50 - Break
    • 4:00 - Coplanar Nations | Phillip David Stearns
    • 4:30 - Closing remarks

    SPEAKERS / TALKS

    Rafael Fajardo
    Artist, designer, researcher, and educator

    Small videogames with big ambitions
    In this talk Rafael Fajardo will share the processes, failures, and successes behind his games: Crosser (p5js+play); and Migraciones (C#, Unity, and OpenTSPS). The games are small in that all gameplay occurs in a single screen. They are ambitious in their attempts at poetic use of game mechanics to comment on culture.
    ---

    Joel Swanson
    Interdisciplinary artist

    The Depth of Words
    Writing has always had depth, from chisel cuts in stone to a drop shadow in one line of CSS. This talk traces the dimensions of text from Sesame Street to word vectors, and explores how AI is changing more than the way we write: it’s changing the shape of meaning itself.
    ---

    Phillip David Stearns
    Artist

    Coplanar Nations
    An improvised audio visual performance that employs the use of z-fighting to dramatize open armed conflicts between modern nations, states, peoples and governing bodies by mapping flags as textures onto coplanar surfaces in order to force-render a "compromised state", a resolution that is never fully resolved.

    LIGHTNING TALKS (More to come)
    Like weather: creative reuse of environmental research,
    Leah Bertrand
    This talk will briefly explore the repurposing of earth science data for the creation of digital art

    Math for Graphics lessons: Discover, create, remember
    Greg Stanton
    Internalize the math behind computer graphics with open-source lessons combining guided storytelling, coding sandboxes, and spaced repetition.

    TBD!
    Gus Becker
    TBD!

    Data impressions
    Norton King
    Schlep, sentimentality, punch clocks, printers, and p5

    You? Message Norton to sign up!

    WHAT TO BRING

    • Bring your laptop! (And charger)
    • Photo of the user
    • Photo of the user
    • Photo of the user
    12 attendees

Group links

Organizers