Supercharge SwiftUI with Metal Shaders
Details
Sometimes SwiftUI's default rendering isn't enough to deliver the graphics and visual effects you need. Metal gives you direct GPU access so you can add stunning graphics and visual effects to your app.
This will be a practical, developer-friendly introduction to Metal for SwiftUI.
Metal isn’t just for games—its shader APIs unlock an entirely new set of UI capabilities. We’ll explore real examples, understand how meta shaders work with SwiftUI , and build advanced UI effects together—from simple distortions to a fully interactive glass effect.
This will be presented by our member: Victor Baro
It may or may not be recorded for YouTube, but if it is the camera will just have the presenter in the frame.
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It will take place in the Seminar Room at the La Jolla Riford Libary which has a capacity of 40 people. The meeting is usually around an hour, but will go no more than 90 minutes since the library closes. There is parking lot at the library and parking on the street in the surrounding area.
Everyone interested is welcome: app developers, business owners, entrepreneurs, and investors. The idea is to grow this group to be a great networking hub where people can meet each other for projects and/or friendships.
