Video Game Design
Meet other local people interested in Video Game Design: share experiences, inspire and encourage each other! Join a Video Game Design group.
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Frequently Asked Questions
Yes! Check out video game design events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.
Discover all the video game design events taking place this week here. Plan ahead and join exciting meetups throughout the week.
Absolutely! Find video game design events near your location here. Connect with your local community and discover events within your area.
Video Game Design Events Today
Join in-person Video Game Design events happening right now
Talk & Play #55
**RSVP via Meetup is mandatory to attend the event, due to limited capacity.**
Talk & Play is a free event that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody's welcome, regardless of their background and knowledge level: if you've got any interest in games, we'll make sure you have a good time! This is NOT an event only aimed at developers.
The event series is sponsored by [Happy Broccoli](https://www.happybroccoligames.com/), the Berlin indie game studio behind the Duck Detective series. If you'd also like to sponsor the event, [please get in touch](https://berlingamescene.com/contact)!
• • • • •
**HOW IT WORKS**
The event is made of 2 parts:
* TALK: Game-related presentations + announcements from the community
* PLAY: All participants are welcome to exhibit projects they've made
• • • • •
**AGENDA**
* **18:30** Doors open, project showcase starts
* **19:30 to 20:30** Talks & community announcements
* **22:00** Event ends
• • • • •
**THE TALK PART (PRESENTATIONS)**
**Alexander Pieper aka "Pepe": OpSec for Game Developers**
As game developers we pour all our love into our games and it's time that we bring that same love to keeping them safe.
*Growing up during the golden age of video games (the 90s), I turned my passion into a profession and built over 15 years of experience in game development and studio leadership.*
[alex-pieper.de](https://www.alex-pieper.de) // @alexpieper.bsky.social
After the talk there will be a section dedicated to short announcements from the community, get in touch to reserve a spot: info@berlingamescene.com — same goes if your company is hiring or wants to announce something and you'd like to get a sponsored slot!
• • • • •
**THE PLAY PART (SHOWCASE)**
These are the projects that will be shown during the evening:
* **[Burnout Simulator](https://www.tinker.games/)** by Tinker eG
* **[Child of Dice](https://nayanbhat.itch.io/child-of-dice)** by Nayan
* **[Curiosmos](https://curiosmos.space/)** by Céline & the silly stars
* **[Demiurgio](https://jamjarjet.dev/)** by Jan Jar Jet
* **Dino Party** by Studio Nachtwerk
* **[DOS JUNK](https://byfernando.pages.dev/projects/dosbox/)** by Fernando Ramallo
* **F-E-W Nexus & Techno-Feudals** by Egehan Layik
* **[Frogrammer](store.steampowered.com/app/3584240/Frogrammer/)** by João Azuaga
* **[Greta Sees Ghosts!](https://store.steampowered.com/app/3728490/Greta_Sees_Ghosts/)** by I Knew It! - Games
* **[Hot Pink Detective](https://superposepress.com/2025/01/30/hot-pink-detective/)** by Superpose Press
* **[Hydronaut](https://bsky.app/profile/martinsvanberg.bsky.social)** by Martin Svanberg
* **[Leon's Mahjong](https://leonsmahjong.com/)** by Lucas Dima
* **[Office Rush'95 -Future Edition-](https://s4g.itch.io/office-rush-95)** by Team Tea Time
* **[Prophet Margin](https://store.steampowered.com/app/3624110/Prophet_Margin/)** by Stellar Cartography Interactive UG
* **[Seaward](https://theroofinteractive.com/)** by THE ROOF Interactive
* **[Skippebble](https://s4g.itch.io/skippebble)** by Team Machbar
* **[Snaking Around](https://www.chaoticentertainment.com/snaking-around)** by Chaotic Entertainment
* **[SOKO 1977: Anti Terror Task Force](https://www.bpb.de/lernen/games/569548/6-weeks/)** by Paintbucket Games
* **[Tacn](https://rhoeberg.itch.io/tacn)** by Rasmus & Emile
* **[Tequila Moonrise](https://store.steampowered.com/app/4435080/Tequila_Moonrise/)** by Black Swan Games
* **[The Sad Knight](https://bsky.app/profile/svenahlgrimm.bsky.social)** by Sven Ahlgrimm
* **[Tiny Drift](https://store.steampowered.com/app/4512970/Tiny_Drift/)** by Inácio Schweller
* **[Unicycle Madness](https://play.date/games/unicycle-madness/)** by Jonathan Hoschkara&Isa Spitznagel
* **[What the Shell](https://whattheshell.games/)** by Ludisto
* **[Why Does Paper Bleed](https://www.linkedin.com/in/k%C3%A4the-keller-55999510a/)** by Käthe Keller & Samir Riecke
• • • • •
**ADDITIONAL INFO**
Since restarting the event in 2023 we have asked attendees to wear a face mask. This requirement feels incredibly anachronistic these days so at the end of 2025 we decided to drop the requirement. That being said, **we ask everyone showing any signs of illness to be considerate and refrain from attending the event**. FFP2 masks will continue to be available at the door and we support anyone who feels like wearing one to protect themselves and others 💜
Are you attending the event for the first time, or are you coming on your own? The Talk & Play Ambassadors will be there to assist and answers any questions you have.
Our Safe Space Policy http://berlingamescene.com/safe-space-policy/ encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta https://www.flickr.com/photos/12601747@N00/albums — for those who don’t want to be appear in any pictures, we're going to distribute stickers at the door to wear and signal this.
Alcoholic drinks will not be sold or allowed to be consumed during the event.
UE is a partially accessible venue. Feel free to contact us about your access requirements.
This event is organised by the [Gamestorm Berlin e.V.](https://gamestormcollective.org/)
Get in touch if you have any questions: info@berlingamescene.com
Boardgames at Drehmoment Bar, Wedding
**Hello every boardgame enjoyer!**
We'll continue our weekly boardgame evenings every Wednesday in Drehmoment (Glasgower Str. 29, 13349 Berlin) from 19:00. You are all invited to join us!
You can expect a lot of fun light games suitable for the location. We have a small library of games you are free to use (but you are also encouraged to bring your own). The games are fast so feel free to join any time! Gamers of all experience levels are welcome.
Drehmoment is a classic Berlin bar, they offer varius drinks and have the best cocktails in Wedding. We have a big room in the back just for us. We are allowed to bring your own food and they have snacks for sale.
A couple of ground rules that we take seriously:
1. We are guests at Drehmoment, please treat their staff with respect.
2. There is no entry fee but please support the bar by buying drinks or snacks while you are playing.
3. Be efficient in your seating and kind to other patrons.
See you on Wednesday
Board Game Night - Zehlendorf
Welcome to the board game night in Zehlendorf.
No matter if you like Carcassonne or Spirit Island, we have all sorts of modern board games in our collection and can give you a quick run through, so that you don't have to read through the rulebooks. But, of course, feel free to bring your favorite game too.
It's a 1.5€ fee that goes to the Mittelhof e.V. association. Bring your drinks and snacks.
Designing for the Age of AI: When Should the System Decide?
Are you a creative professional wondering how your skills translate into the world of tech? ✨
The demand for designers who understand AI is growing fast — and your creative background is already a huge advantage. What you need is a structured way to apply it.
**Register for our Event Here:** [https://3vgdb.share.hsforms.com/2QKa2PiXaTYOqv3aKMLQ6Ig](https://3vgdb.share.hsforms.com/2QKa2PiXaTYOqv3aKMLQ6Ig)
Join us at WBS CODING SCHOOL for a hands-on rapid prototyping workshop where you'll design a real booking experience that balances human control with AI assistance.
**What you'll learn:**
* Human + AI Design Frameworks: Explore when automation helps users — and when it doesn't.
* Rapid Prototyping Skills: Learn to validate ideas quickly using simple, low-fidelity methods.
* UX in the Age of AI: Understand how the role of UX design is evolving right now.
* Your Creative Edge: Discover exactly where your creative skills fit into modern product design.
This session is perfect for creative professionals and re-skillers looking to break into UX/UI design. Food and drinks will be provided. 🤝
**What to bring:** Pen & paper, or a laptop if you'd like to use FigJam.
**Event Details:**
* Date: Wednesday, April 22
* Time: 18:00 – 20:00
* Location: Cuvrystraße 1, 10997 Berlin
\-\-\-
**About WBS CODING SCHOOL**
Empowering ambitious minds to conquer the tech world. Since 2019, we’ve been breaking barriers to make tech careers accessible to everyone. From AI, Data, UX/UI to AI Software Development, our expert-led courses teach skills that matter. But we’re more than just a school – we’re a thriving community where passion meets opportunity. Ready to launch your future? Join us and build the career you deserve.
Board Game Night @ Nachbarschftsheim Schöneberg - Friedenau
**COME PLAY WITH US!**
We play modern card games and board games: from party, to mid-weight, to heavy games. You are are encouraged to bring your own games but you can also come and play what's there. For further infos, or if you want to know how to prearrange a certain game you want to get to the table please contact brettspiel-friedenau@gmx.de or get on [Berlin Board Gamers Discord ](https://discord.gg/Bkjgg49J)-> #nachbarschaftsheim-schoeneberg- friedenau to join the discussion.
**Where?** Nachbarschaftsheim Schöneberg, Holsteinische Str. 30, 12161 Berlin – room 4,09 (4th floor)
**When?** Every other Wednesday 6 pm – 11 pm – upcoming dates: 22 April, 13 May
**Cost?** 1 Euro per person
**Registration:** Please check in per Meetup, e-mail: brettspiel-friedenau@gmx.de or on the [Berlin Board Gamers Discord ](https://discord.gg/Bkjgg49J)-> #nachbarschaftsheim-schoeneberg- friedenau
Finishing Tracks With Biesmans – Live Studio Workshop
**[TICKETS FOR SALE ON EVENTBRITE](https://www.eventbrite.com/e/finishing-tracks-with-biesmans-tickets-1986358765539)**
Most producers don't have an unfinished track problem. They have a too-much-going-on problem. Too many elements, too many layers, too many decisions left unmade. The track loses its identity somewhere in the process.
This workshop is about finding it again.
**Biesmans** — Berlin-based producer and DJ with nearly 30 years in the house and techno scene — opens up his actual working process in real time. No slides, no theory, no tutorial. Just a real track getting meaningfully better in front of the room.
**How it works:**
Participants submit an unfinished track in advance. Biesmans selects one, preps it, and works on it live during the session — talking through every decision as he makes it. The rest of the time is open Q&A where participants can bring their own questions and challenges.
**Format:**
* Duration: 3 hours
* Participants submit one track + one question before the workshop
* Live session: 90–120 minutes
* Open Q&A: 60 minutes
* Wrap + next steps: 15 minutes
Designing Responsible AI: Trust, Autonomy & Hidden Risk
*Please note, this event is free but please sign up here so we can inform the venue of your attendance: [https://uxdx.com/community/community-berlin-2026-04-22/](https://uxdx.com/community/community-berlin-2026-04-22/)*
**What's On**
**📋 6:00pm:** Registration and Networking
**🎤 6:30 pm:** Keynote: *"More Than a Matter of Principle: How design gets us beyond theoretical AI Ethics"* with **[Noah Fraenkel](https://www.linkedin.com/in/noah-fraenkel-4b17ba262/)**, GovTech Consultant at Possible
Drawing on his work at the intersection of government, technology, and public trust, Noah will challenge how we think about AI's role in systems that affect real people's lives.
**💬 7:00 pm:** Panel Discussion: The keynote ignites the conversation, the panel takes it forward.
Moderated by **[Wiebke Steffen](https://www.linkedin.com/in/wiebke-steffen/)**, Senior UX Researcher at GetYourGuide, our panelists bring perspectives from across the product spectrum:
**Noah Fraenkel** \- GovTech Consultant @ Possible
**[Ziyong Lin](https://www.linkedin.com/in/ziyong-lin-55714b25/)** \- Lead UX Researcher @ GetYourGuide
**[Jake Mongaya](https://www.linkedin.com/in/jakemongaya/)** \- Engineering Manager @ SumUp
**[Maxim Romanovsky](https://www.linkedin.com/in/maxim-romanovsky/)** \- VP \- Head of AI & Product Engineering @ Deutsche Bank
Expect honest takes, productive tension, and the kind of dialogue that actually moves the needle.
**🤝7:45 pm:** Networking
\* \* \* \* \* \* \* \* \* \*
**Everyone is racing to build with AI. But who is building it responsibly?**
There's a gold rush happening in tech right now and almost everyone is caught up in the excitement. AI features are being shipped at a rapid speed, products are being "enhanced" with machine intelligence overnight, and the pressure to move fast has never been higher.
But in the rush to innovate, some critical questions are getting buried: *Who's accountable when AI gets it wrong? How much should we hand over to automation and what do we silently lose when we do? And what are the risks we're not even seeing yet?*
These aren't hypothetical concerns. They're live, urgent, and sitting inside the products we're building right now.
**It's time to have the conversation that some teams are avoiding.**
UXDX Berlin is back! Join us at the GetYourGuide office in Prenzlauer Berg, where we will tackle the theme that every designer, researcher, and engineer needs to reckon with:
**"Designing Responsible AI: Trust, Autonomy & Hidden Risk"**
**Why This Event Matters**
The tools are powerful. The timelines are short. The consequences for users, for society, for trust in technology are long. If you're building products with AI, this isn't an optional conversation. It's the one you need to be in the room for.
**Come ready to think. Come ready to question. Come ready to build better.**
Thank you [GetYourGuide](https://www.getyourguide.com/) for supporting the event!
Video Game Design Events This Week
Discover what is happening in the next few days
Tabletop RPG Game Night
Whether you’re completely new to tabletop RPGs or a seasoned Game Master looking to finally sit on the other side of the table, you’re warmly invited to join us for an evening of adventure.
Step into North of Nowhere, a mysterious medieval fantasy realm set at the farthest reaches of the known world. This is a place of untamed wilderness, forgotten paths, and stories waiting to be discovered.
This session is a self-contained one-shot adventure, meaning you can jump in without any prior experience or long-term commitment. Everything you need will be provided, and we’ll guide you through the game step by step—perfect for beginners.
**This week’s adventure:**
Your party journeys north into a the forest of Northwood whispered about in fearful tones. Strange creatures lurk beneath the canopy, and not everything is as it seems. Expect tension, exploration, and unexpected twists as you uncover what lies hidden in the dark.
**What to expect:**
A beginner-friendly introduction to roleplaying games
A relaxed and welcoming atmosphere
Create your own characters
An original campaign setting
Miniatures, Terrain and Dice
A focus on storytelling, creativity, and fun
Whether you want to try something new, meet like-minded people, or just enjoy a night of collaborative storytelling, this is the perfect opportunity.
Come roll some dice, take on a role, and see where the adventure leads...
Thursday Game Night in Friedrichshain
Thursday Game Night in Friedrichshain at RuDi´s. The biggest, oldest and longest running Berlin Board gaming weekly meetup.
Please join us for an evening of gaming. Everyone is welcome and everyone can find a table for themselves. There is plenty of tables for core gamers, and as many tables with welcoming games. And also tables with party games and social deduction.
***
**🎲 Games & Food 🍪**
We'll have around 50ish games ([Check out our collection!](https://boardgamegeek.com/collection/user/RuDi_Library?objecttype=thing&ff=1&subtype=boardgame&own=1)), but please feel free to bring your favorite games with you. We have some snacks and beverages, but you can also bring your own food & drinks.
**💰 Entrance is 2 € 💰**
Please pay the entrance fee in the kitchen on the ground floor. You can pay when you arrive or before you leave, but don't forget!
**📍 How to get there 📍**
We're located right between S/U-Bahn station Warschauer Straße and S-Bahn station Ostkreuz. Consult [Google Maps](https://maps.app.goo.gl/xQn6hnKu3Tpy9gG48) or [Open Street Map](https://www.openstreetmap.org/directions?from=&to=52.502457%2C13.457166) to find the exact way from your place to the meetup.
If you get lost, call us (see "how to contact us?" in this event description below).
**👥 Discord server 👥**
Try our Berlin Board Gamers Discord server to chat and find other players. You can use it to prearrange games for the Thursday meetup, find players for gaming sessions you want to host at home on other days, and even buy and sell used board games.
Join us now: [https://discord.gg/6Wsncta](https://discord.gg/6Wsncta)
**🤗 How should I behave? 🌈**
We value diversity, inclusion, and respect in our community. We want everyone to feel welcome and comfortable at our events, regardless of their age, gender, race, ethnicity, religion, sexual orientation, disability, or any other aspect of their identity.
To ensure a positive and safe environment for everyone, we ask all participants to **follow our [Code of Conduct](https://docs.google.com/document/d/1pn_TLJyPx4HDjrQPbwjQkoF7EbLmqVNRY2CT_zq2qEk/edit?usp=sharing)**.
**❓ FAQ ❓**
"Is it a problem if I only speak English?"
* No problem, all games are played in English.
"Is it okay if I come later?"
* Sure, you might have to wait a little until a new game is started though.
"It's my first time and I'm unsure what to do / everyone seems to be playing already..."
* Seek us out (ask somebody to help you find an organizer or ask by name for Andi, Hannes, Elli, Angelika, Sanja, Malte, Aaron, or Will and we'll give you a little introductory tour. :)
"Is it okay if i bring my dog?"
* No, the community center won't allow it.
"I'm using a wheelchair. Can I attend the meetup?"
* Yes! The venue has a wheelchair-accessible toilet and a wheelchair lift in the back of the building. It would be great if you could contact us beforehand, so we can make sure that the lift will be operational on the specific day.
"Can I donate a game to the meetup?"
* It depends. We have limited storage space and can only accept donations of popular games that will be played often. Please contact us for more details.
**📞 How to contact us? ✉️**
* In case of an **emergency** or a time-sensitive question (e.g. you got lost on your way to the meetup), call: 0179 9309 418
* For all other matters, write in the #rudi-friedrichshain channel on our Discord server (you'll find a join link in this event description) or leave a comment here on meetup.com
* For sensitive matters, write a DM to Angelika Cathor on Discord or here on meetup.com
Maintainable Frontends for Symfony & Why every CMS needs MCP
Hello fellow Symfonians,
we are thrilled to announce the next user group meeting of the year, featuring two insightful talks that you **won't want to miss**!
This time we are hosted by c-base (Rungestrasse 20
10179 Berlin).
Come by and enjoy an evening of learning, networking, and socializing with fellow Symfony and PHP developers.
**Agenda:**
18:30: Doors open
19:00: Welcome and Introduction
19:20: **Talk 1: "Maintainable Frontends for Symfony" by Daniela Berger**
19:50: Break & Snack
20:00: **Talk 2: "Why every CMS needs MCP" by Roland Golla**
20:40: Socializing
**Talk Details:**
**Talk 1: "Maintainable Frontends for Symfony" by Daniela Berger**
In many web projects we find more backend devs than frontend devs, sometimes significantly so.
This often leads to devs with little frontend experience being asked to do frontend development anyway, and they often end up shaping their frontends in ways that will make their lives unnecessarily hard.
One common result are frontends that are functionally unmaintainable because each change - whether it is a new feature or a bugfix - requires implementing an exception to existing code, thus making the code increasingly and unnecessarily complex.
This is especially upsetting because with a bit of experience it is possible to implement light-weight frontend components with equally elegant CSS and JavaScript that are easy to extend and to adapt to new requirements without digging oneself into a deeper hole with each PR.
And since Symfony is making frontend development steadily more accessible to backend devs with Symfony US / Stimulus, this is a good time to take a closer look at \*how\* to structure these frontends.
This talk aims to a) introduce core frontend concepts that backend devs might not be aware of, b) show best frontend practices both on the code level and on the architecture level, c) show a few common mistakes that can be found in inexpertly implemented frontends, and c) introduce tools that will make consistent frontend development easier.
**Talk 2: "Why every CMS needs MCP" by Roland Golla**
Your content team already works in ChatGPT, Claude, and Gemini. Yet the content still lands in the CMS backend manually, clumsily, slowly. MCP changes that. One sentence in chat becomes a published article. No copy pasting, no formatting, no clicking.
And the content ranks. On Google, on ChatGPT, on Perplexity, on whatever comes next. Good content written by AI directly into the CMS goes live faster and gets found.
I show you the MCP plugin for Sulu CMS: open source, built on Symfony, ready to deploy. But this is not about implementation. It is about the three questions every content team must ask: Why does every website need MCP? What does good AI content look like? And why is conversational content management better than anything you click together in a backend?
MCP makes content creation as easy as chat. If you can write, you can publish. No CMS training, no workflow, no waiting.
Live on stage: a complete workflow from idea in chat to published article in Sulu CMS. Everything open source on GitHub.
Don't miss these insightful talks, engaging discussions, and networking opportunities. We can't wait to see you at the **April Symfony User Group**!"
If you have any questions or accessibility requirements, please reach out to us. Also, if your company wants to be the next host for the User Group, just let us know!
Mobile with Mendix: Current Capabilities, Future Direction
Join us in Berlin for an evening dedicated to the present and future of mobile development with Mendix.
In the first session, a developer from BlueBerk will share real-world insights from a recently completed large-scale Mendix Native project. The talk will cover the current state of native development, common limitations teams face today, and practical workarounds that proved successful in production.
In the second session, a Product Manager from Mendix will provide a forward-looking perspective on mobile development with the Mendix platform. He will discuss the available mobile options today and what’s coming next, helping you understand how to choose the right approach for your project. The presentation will compare native mobile and Progressive Web App (PWA) strategies and introduce the PWA Wrapper as a flexible and practical alternative for many scenarios.
Whether you are currently building mobile apps or planning your next Mendix project, this meetup will give you valuable hands-on experience, architectural guidance, and a clear view of the platform’s mobile
Product Round Neukölln (Monthly Meetup)
Moving to Discord to **keep the community and events free and accessible** for everyone. All details & future updates can be found here: [https://discord.gg/6cKgFKXY4f](https://discord.gg/6cKgFKXY4f)
April 24 - Berlin AI, ML and Computer Vision Meetup
Join our in-person meetup on April 24th to hear talks from experts on cutting-edge topics across AI, ML, and computer vision.
**[Register to reserve your seat.](https://voxel51.com/events/berlin-ai-ml-and-computer-vision-meetup-april-24-2026)** Space is limited!
**Date, Time and Location**
Apr 24, 2026
5:30 PM - 8:30 PM
[MotionLab](https://motionlab.berlin/)
Bouchéstraße 12/Halle 20
12435 Berlin
**Kaputt: A Large-Scale Dataset for Visual Defect Detection**
We present a novel large-scale dataset for defect detection in a logistics setting. Recent work on industrial anomaly detection has primarily focused on manufacturing scenarios with highly controlled poses and a limited number of object categories. Existing benchmarks like MVTec-AD (Bergmann et al., 2021) and VisA (Zou et al., 2022) have reached saturation, with state-of-the-art methods achieving up to 99.9% AUROC scores. In contrast to manufacturing, anomaly detection in retail logistics faces new challenges, particularly in the diversity and variability of object pose and appearance. Leading anomaly detection methods fall short when applied to this new setting.
To bridge this gap, we introduce a new benchmark that overcomes the current limitations of existing datasets. With over 230,000 images (and more than 29,000 defective instances), it is 40 times larger than MVTec and contains more than 48,000 distinct objects. To validate the difficulty of the problem, we conduct an extensive evaluation of multiple state-of-the-art anomaly detection methods, demonstrating that they do not surpass 56.96% AUROC on our dataset. Further qualitative analysis confirms that existing methods struggle to leverage normal samples under heavy pose and appearance variation. With our large-scale dataset, we set a new benchmark and encourage future research towards solving this challenging problem in retail logistics anomaly detection. The dataset is available for download under [https://www.kaputt-dataset.com](https://www.kaputt-dataset.com).
*About the Speaker*
[Sebastian Höfer](https://www.linkedin.com/in/sebastian-h%C3%B6fer-891178121/) is an Applied Science Manager at Amazon Fulfillment Technologies & Robotics, leading machine learning and computer vision research for large-scale robotics and warehouse automation. He received his PhD from the Robotics & Biology Lab at TU Berlin, focusing on Sim2Real transfer and robotic perception. His recent work, “Kaputt: A Large-Scale Dataset for Visual Defect Detection” (ICCV 2025) [37], established a major benchmark for industrial anomaly detection, reflecting his expertise at the intersection of academic research and real-world deployment.
**Data Foundations for Vision-Language-Action Models**
Model architectures get the papers, but data decides whether robots actually work. This talk introduces VLAs from a data-centric perspective: what makes robot datasets fundamentally different from image classification or video understanding, how the field is organizing its data (Open X-Embodiment, LeRobot, RLDS), and what evaluation benchmarks actually measure. We'll examine the unique challenges such as temporal structure, proprioceptive signals, and heterogeneity in embodiment, and discuss why addressing them matters more than the next architectural innovation.
*About the Speaker*
[Harpreet Sahota](https://www.linkedin.com/in/harpreetsahota204/) is a hacker-in-residence and machine learning engineer with a passion for deep learning and generative AI. He’s got a deep interest in VLMs, Visual Agents, Document AI, and Physical AI.
**Most AI Agents Are Broken. Let’s Fix That**
AI agents are having a moment, but most of them are little more than fragile prototypes that break under pressure. Together, we’ll explore why so many agentic systems fail in practice, and how to fix that with real engineering principles. In this talk, you’ll learn how to build agents that are modular, observable, and ready for production. If you’re tired of shiny agent demos that don't deliver, this talk is your blueprint for building agents that actually work.
*About the Speaker*
[Bilge Yücel](https://www.linkedin.com/in/bilge-yucel/) is a Senior Developer Relations Engineer at deepset, helping developers build agentic AI apps with Haystack. Passionate about AI, she makes complex concepts approachable through hands-on tutorials, both online and at real-life events.
**Operationalizing Computer Vision for Overhead Lines: Beyond the Demo**
At first glance, visual inspection of high-voltage power lines seems straightforward: collect imagery, run one or two AI models, and report the findings. In practice, moving beyond a proof of concept reveals a range of issues that can make or break a campaign. Common concerns include data quality and coverage, scarcity of the most relevant cases and abundance everywhere else, variations in pylon geometry and asset types across regions, calibration and GIS alignment challenges, and a long tail of edge cases that emerge in real-world operations.
This talk introduces Siemens Energy’s end-to-end overhead line inspection solution and shares key learnings from inspecting more than 10,000 km of power lines for real customers across several continents. We will show how raw 2D/3D data is transformed into structured information, delivering insights into asset inventory as well as defects, and supporting maintenance and planning decisions for critical infrastructure. The focus is on the combination of algorithmic building blocks and scalable processing, designed for robustness and consistency at scale, where even low error rates can become operationally significant.
*About the Speaker*
[Stefan Wakolbinger](https://www.linkedin.com/in/stefan-wakolbinger-aa0ba874/) is the Development Team Lead for AI & Analytics at SIEAERO, Siemens Energy's digital powerline inspection service. He leads the development of cutting-edge AI and analytics solutions that transform aerial powerline inspection through multi-sensor technology. His team creates digital twins of powerline infrastructure, automates fault detection, and monitors vegetation management—making powerline inspection safer, more precise, and more efficient. Stefan has been driving innovation in this role since September 2022.
**Search your video library like a database**
Drop in YouTube URLs or upload files and query content four ways: exact keyword matching, semantic search across transcripts, visual scene search via SigLIP2, and LLM-generated answers that synthesise across segments.
[Paras Mehta](https://www.linkedin.com/in/pmehtaeu/) is a Berlin-based AI engineer and CTO/co-founder of Sylby, a language learning app he built from scratch, reaching 10,000 users and raising €350K. Previously: data scientist at Motionlogic, senior software engineer at Volkswagen, a PhD from Freie Universität Berlin, and a visiting stint at Cambridge. He now works as an AI engineer at HPI's AI Service Centre.
Tag der Erde 2026: Flowgame Session
**Einladung zur Flowgame-Session im Rahmen "Tag der Erde 2026"**
In einer Zeit, die für viele von uns unsicher und herausfordernd ist, tragen wir alle auf die eine oder andere Weise Ängste in uns. In dieser Flowgame-Session möchte ich einen Raum öffnen, in dem wir uns diesen Ängsten gemeinsam zuwenden können – im Gespräch, im Austausch und getragen vom Flowgame als Struktur und Halt. Mehr zum FlowGame hier: www.flowgame.net
Es geht darum, miteinander ins Gespräch zu kommen: über das, was uns bewegt, was uns Sorgen macht und was uns vielleicht auch Mut gibt. Indem wir unsere Erfahrungen teilen, können wir uns gegenseitig unterstützen und möglicherweise neue Perspektiven und Zuversicht für die Zukunft finden.
Im Mittelpunkt steht dabei vor allem der ehrliche Austausch über Ängste – weil sie zu uns gehören und gehört werden wollen.
Ich freue mich auf eine achtsame, offene Runde mit euch.
Video Game Design Events Near You
Connect with your local Video Game Design community
CHROMA @CCAD
FREE event
[https://www.ccad.edu/chroma](https://www.ccad.edu/chroma)
Friday, May 16, 3–7 p.m.
CCAD campus, 60 Cleveland Ave, Columbus, OH
Join Columbus College of Art & Design for *2025* *Chroma: Best of CCAD*, our annual campuswide exhibition showcasing outstanding student work from across the college’s academic programs. This faculty-juried show features select work from CCAD students of all class years, and is a can’t-miss end-of-year campus celebration recognizing their tremendous achievements.
It’ll be a night of fun and entertainment, with interactive games, animation and film screenings, art symposiums, poetry and prose readings, and more (along with some of the best local food trucks). *Chroma* is free and open to all.
Many exhibitions including...
**Game Art & Design:**
**DSB, first floor, Welcome Center lobby and Room 115**
Version Control for Unity
This meetup is a beginner-friendly session introducing version control for Unity projects, with a look at three common tools: Git, Perforce, and Unity Version Control. The goal is to help you understand what version control is, why it matters for Unity development, and what options are out there.
The format will likely be presentation-style, with live demos and time for questions throughout. You'll see each tool in action and learn how they fit into a Unity workflow.
What to Expect:
* An introduction to version control and why it's essential for Unity projects
* An overview of Git, Perforce, and Unity Version Control
* Demos of each tool in a Unity workflow
* Tips for getting started
* No prior version control experience required
* Resources for continued learning
All experience levels are welcome. Whether you're new to version control or already using one of these tools, this session will help you understand what each one offers.
Food and drinks provided. Join us to learn more about version control options for Unity.
American Sign Language Beginners Meetup Group
We meet to learn and practice American Sign Language and to grow our familiarity with Deaf culture. Facilitated by hearing folks (with a connection to a professional interpreter) using Deaf-created content. People of all ASL skill levels are welcome! As we learn, we hope to connect more with the Deaf community in Central Ohio. Join us as you're able!
Come regularly or just once - whatever you're looking for! Each meetup will explore different topics related to ASL/Deaf culture, and will feature time to practice conversation with one another. Just bring yourself and a willingness to learn!
CABS Boardgaming Saturday, April 25th
Thanks for being a part of the CABS Meetup Group! We meet @ the COFFEE UNDERGROUND on Indianola Avenue. We play many different games @ CABS - bring your own or play one of the OVER 2000 in our library. What are your favorite games? What was the last game you played? Hope to see and game with you soon! Check us out on Facebook! Doors open early on Saturday Mornings at 10am and around 4pm on Fridays if you are interested in learning new / simpler games ... or new to the hobby or just want to check us out come in early just after noon and we will show you around before the crowd grows. Stay for a game or two, an hour or two or for the day! Your first visit is free and after that it's $5 a meeting or you can join for the year! It's Your Move
Board games at The Forge
The Forge does have a full bar and kitchen. There is no cover charge but they do request all attendees to purchase a minimum of ~$20 per person. Soft drink refills are $1 each. Please support our hosts so we can continue to provide great events for the group!
The Forge has a large library of games available for us to enjoy. Hosts and regulars will also provide numerous popular games but please bring any games you would like to teach and/or play.
Doors open at 6, and we expect gaming to be rolling by around 630. Please promptly end your games and clear out the space at 10pm when the bar closes.
We encourage socializing but do not permit disruptive behavior of any kind. Thank you for your continued commitment to providing a fun and welcoming space to veteran, newbie, and rookie gamers in the Columbus area.
Parking can be challenging. There is a parking lot behind the neighboring Mexican restaurant that is free and easy to walk from but it's a bit hidden.
What If Your AI Could Be a Team? - Chad Green
**Important time note:** Please plan on arriving between 5:30 and 6:00 as the elevators lock after 6 and you'll need to message us and we'll need to come get you.
The building address is 4450 Bridge Park
The entrance is 6620 Mooney St, Suite 400
You will need to scan your ID at the door to get a visitor badge.
**Abstract**
GitHub Copilot is powerful, but what if you could scale from a solo AI assistant to an entire team of specialized agents working in parallel? This session introduces Squad: an open-source framework for multi-agent orchestration that lets you define teams of AI agents with specific roles, responsibilities, and expertise.
We'll progress from Copilot basics to the Copilot CLI, explore how Agents add autonomy, and see how Instructions and Skills let you customize agent behavior. Then, the climax: a live demo where a Squad team of 3 agents (Lead, Developer, Tester) stands up and builds a working application in real-time, showcasing true multi-agent collaboration.
Whether you're new to AI or exploring how to scale your use of Copilot, this session will show you what's possible when agents work as a team.
**YouTube Link**
TBD
NSCoder Night
Bring your work or your hobby, hang out, and code with us.
Follow @buckeyecocoa for more information.






























