About us
Boston Game Dev convenes many of the game-creator meetups in the greater Boston area, Our goal is to create a unified source of meetup information for the game-making community in eastern MA.
If you make (or want to make) games, come hang out!
Our meetups include:
- Boston Indies
- Boston Post Mortem (Boston IGDA Chapter)
- Women in Games
- Game Audio Boston
- MassDiGI
- Queer Game Dev Boston
- Boston Godot
- (Other groups welcome to join, please reach out!)
Join the community Slack chat at:
http://slack.bostongamedev.com
Please consider supporting us by helping cover venue and infrastructure costs with a monthly donation:
https://secure.givelively.org/donate/boston-game-dev-inc/boston-game-dev
By attending BGD events you agree to adhere to our code of conduct:
https://docs.google.com/document/d/1eaPSefOp4rFtVl2Rhb0jcf20UFpqrJfZHWy6KfzBpVg/
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Our Communities
Boston Indies
Boston Indies is a community of independent game developers in Massachusetts supporting hobbyists, professionals, artists, academics, and anyone else interested in the craft of game creation.
Our goals are to:
• Foster a sense of community among Boston’s independent game creators.
• Encourage creating games independent of large budgets and major corporations.
• Serve as a brain trust among local independent developers and create a positive environment for learning and getting critical feedback
We are completely agnostic with respect to technology, development platform, game type, and scope of game development. As long as you show up with an open mind, helpful attitude, and you are committed to making your own games, on your own terms, you are welcome to join us.
Upcoming events
3

Boston Indies: Lightning Talks!
Microsoft New England Research and Development Center, 1 Memorial Dr, Cambridge, MA, USC'mon out for LIGHTNING TALKS, a series of ~10 minute talks on a variety of game development related topics given by you, the Boston Indies community! Come share a cool solution to a design problem you found, talk about a development tool you love, or share an inspiring anecdote from your project!
Doors 6pm, Talks 7pm, we get kicked out at 9.Talks:
- How I Learned To Stop Worrying and Love Advanced Dungeons and Dragons by Alex Engel
- Stop Making Fun Games by JD Calvelli
- Systems as Narrative by June Foley
- Non-Photorealism for Rarmarched Shaders by Melody Henrich
- Lean Studio Practices and Lessons from Self Funding our Vertical Slice by Matthew Doyle
- Towards Metroidvania World Design Support using Bidirectional Hierarchical Constraints by Seth Cooper
If you'd like to give a 5-10 minute talk on anything gamedev related, sign up here: https://forms.gle/2RT4MabgCMEo9mp87
After Party: TBD
August 17th, 6 - 9:00 pm
Microsoft NERD
1 Memorial Dr, Cambridge, MA 02142By attending, you agree to adhere to the MIT Game Lab harassment policy visible here:
http://gamelab.mit.edu/harassment-policy/If you experience any harassment or other disrespectful behavior, please report it to the organizer of this event (either in person at the event, on the Boston Game Dev slack channel, or via the messaging feature on Meetup), email us at admin@bostonindies, or speak with any MIT staff at the event.
26 attendees
Past events
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